But how are journalists (i.e. the GB crew) supposed to surface the quality games if they too are inundated by an endless, unorganized stream of garbage? Jeff, Brad, Drew, and Jason have all complained at separate points about having to spend hours sifting through the New Release list to find things that are QL-worthy.
If the sum total of the marketing effort of a developer is dumping their game onto Steam and hoping journalists notice, I would say that developer is not going to be successful. Even if Valve paid a human to play through everything that hits the Steam store and reject the cynical asset flips and unplayable garbage, that would still be the case. There are just too many devs making too many games right now. It's an industry problem, not a Steam problem.
You can't completely absolve Steam from the issue, when they are the ones that dominate the market they sit in. They very much hold the keys to the kingdom.
While they may not be able to completely solve the problem on their own, they definitely have the influence to effect change.
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