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Azure_Skeith

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Azure_Skeith

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@minipato said:

From what I read on reddit, it seems to be an issue only with story quests and not multiplayer hub specific quests?

Technically, yes. But those quests are few and far between. Mostly just arena challenges that can only be done with 2 people. The meat of monster hunter is just hunting the monsters, and in this game all of that is behind the story, which is 40 odd hours long I've read. So I have to deal with this incredibly stupid series of events for every single quest/hunt in the game. For the next 35 hours. Every. Single. Quest.

If you play monster hunter alone, or online without a specific group, I can see this being the best monster hunter ever. The S.O.S. thing is great, but not at the expense of a normal monster hunter experience.

I'm rather angry at this game, but I'm still playing it.

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Azure_Skeith

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@fenster: The online system in this Monster Hunter is absolutely terrible. I have a group of friends that we all play monster hunter together and the hoops we have to go through to play together in this one are insane. However, whenever we join it each other mid hunt it always counts as completed, so I'm not sure what is going on there. Even optional or urgent quests that in previous games we would have had to do four times in a row for everyone to get credit on count this time around.

I am currently thinking Monster Hunter World is the Grandia III of Monster Hunter games. It has the most smooth and fun feeling combat in any of the games, but everything else around the game is making me actively not want to play it.

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Azure_Skeith

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#3  Edited By Azure_Skeith

@arbitrarywater: As far as Danganronpa characters go, they can be weird. Most everyone has an interesting story or arch to them, but if you don't spend time with them and have good presents to give them to skip some non-story days with them, you won't see any of it. I think I only finished two of the character's stories, and they were cool, but my friends who played the game had no idea what I was talking about.

@slag: The Danganronpa and Zero Escape games are similar, but different in execution. For Danganronpa, once you've beaten it and seen credits, great job! move on to the next game. Where as 999 and its psuedo-sequels are much more akin to Nier and Nier Automata. You really should beat all of them to the 'true' end as it were. Virtue's Last Reward and Zero Time Dilemma being noticably longer than 999 though. I think my VLR playthrough was about 35 hours.

@joshth said:

I love the Danganronpa series, just replayed them both for the first time since their release on the PS4 remastered edition, and I still like them a lot despite their flaws. I would be interested to hear your thoughts on 2 if you do end up playing it. In many ways it doubles down on everything, the parts that make the series great are even greater, but it's flaws also feel exasperated. The murders felt way crazier and were much harder to predict what exactly happened, at least for me.

I also am a big fan of Danganronpa. And I have to agree the second one doubles down on things. As for the puzzles being harder, there are more mechanics and sometimes just figuring out exactly which truth bullet you need to shoot at exactly which statement can be annoying. Especially when you know what you are trying to say, but now how the game wants you to say it. Prediction-wise, they actually hold information or straight up lie to you during the investigation, in an Ace Attorney sort of way, for twists mid trial. I didn't like that about the second, but overall its much better.