@arbitrarywater: As far as Danganronpa characters go, they can be weird. Most everyone has an interesting story or arch to them, but if you don't spend time with them and have good presents to give them to skip some non-story days with them, you won't see any of it. I think I only finished two of the character's stories, and they were cool, but my friends who played the game had no idea what I was talking about.
@slag: The Danganronpa and Zero Escape games are similar, but different in execution. For Danganronpa, once you've beaten it and seen credits, great job! move on to the next game. Where as 999 and its psuedo-sequels are much more akin to Nier and Nier Automata. You really should beat all of them to the 'true' end as it were. Virtue's Last Reward and Zero Time Dilemma being noticably longer than 999 though. I think my VLR playthrough was about 35 hours.
I love the Danganronpa series, just replayed them both for the first time since their release on the PS4 remastered edition, and I still like them a lot despite their flaws. I would be interested to hear your thoughts on 2 if you do end up playing it. In many ways it doubles down on everything, the parts that make the series great are even greater, but it's flaws also feel exasperated. The murders felt way crazier and were much harder to predict what exactly happened, at least for me.
I also am a big fan of Danganronpa. And I have to agree the second one doubles down on things. As for the puzzles being harder, there are more mechanics and sometimes just figuring out exactly which truth bullet you need to shoot at exactly which statement can be annoying. Especially when you know what you are trying to say, but now how the game wants you to say it. Prediction-wise, they actually hold information or straight up lie to you during the investigation, in an Ace Attorney sort of way, for twists mid trial. I didn't like that about the second, but overall its much better.
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