@devildoll: Thank god someone here is a voice of reason. I was tearing my hair out listening to their VR discussion. The processor will make almost no difference as you aren't taxing it any more than with standard games, if you are playing the games fine outside of VR, you can play them fine inside of it. The GPU is a much more limiting factor due to the increased resolution over what most people run at.
They seem to be in this mindset that processors performance increases generation over generation in the same way graphics cards do, and that hasn't been true for a very long time.
Their is 100% something else holding him back, like you said he is running an insider build of Windows, like seriously how can you not expect to have problems at that point?
Shawn Ashmore (Jack Joyce) is Canadian and Dominic Monaghan (William Joyce) is English.
Also the blurring they keep mentioning is almost certainly the dynamic resolution stuff they use to get games running on the Xbox one, halo had it but only on the environment, not the characters.
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