@mb: We did not make any deliberate attempt to mislead anyone. Our company started as a R&D company in AI and Natural Language Understanding in 2001, and until 2007 we had no idea we would one day put out a game. We learned about making games by attending local chapter meetings of IGDA. We don't have any senior person on board experienced in the game industry (although we employed at one point more than a dozen Ph.D.'s). Most of our developers never worked on a game, unfortunately. The Steam store page has a field Reviews, and the same store page format is used for Indie games (that don't have reviews) as for other, AAA games (which do have reviews). Since we didn't have a game before Early Access, how could we have game reviews? The next best thing we had was articles about the concept, the technology, the story, etc. - and we quoted them in the Reviews field, since it seemed to be the only place we could mention them. There's a lot of novelty about Bot Colony - you can shoot, wreck cars, fight in a million other games, but we elected to do something different. So, I think that posting articles about something that's truly genre-defining, to explain what the novelty was, was OK. If you define review as a hands-on gameplay session by a game journalist, what we have there is not reviews, but people do write reviews of films, books, shows, etc. which are conceptual, so it's a fair use of the word. In the meantime, there are gameplay reviews on Steam of people who actually have played the game, and prospective buyers can rely on those.
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