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bovilexic

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bovilexic

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Frantic Action Puzzle Game? FAPG? Hmmmmm... >.>

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bovilexic

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Edited By bovilexic

Watched this QL recently which made me instantly go and buy this game. Arranging and organizing and ever-growing collection of things... SO my style! Even the "stressful" delivery sections can be soothing and satisfying when you have a nicely laid out warehouse and know exactly where to go to pick up the orders.

Picked this game up on Steam and here is some additional information I can add to the conversation:

Warehouse Arrangement

I cannot fathom organizing solely by color, arranging by type/dept is most definitely an easier way to go (IMHO) - food area (subdivide by savory/sweet), gem/jewelry area, paint/hardware area, clothing area... just makes so much more sense in my brain to know where to store stuff and where to pick it up. Even the tutorial kind of nudges you this way and I'd be hard pressed to get past later levels when only sorting by coloring.

Grouping / Categorizing (Manifest)

Related note - one of the biggest things missed in the QL, which ALSO helps greatly with organization. When you are in the Manifest area between deliveries that shows which items you have unlocked and which will be added in the next delivery - you can DRAG and MOVE those items around and group them more logically on the overview page so you can start to organize at the meta level as items unlock and decide where you want to group collections of items. HUGE help that I wish they would have pointed out.

Keyboard / Mouse Control (Big Thumbs Up)

I find the keyboard/mouse combination so much easier to select items with. Double click to grab all of one thing, right click to drop everything, click any particular item to drop it off or anything connected to it. WASD with QE to rotate... it's a breeze once you get the hang of it. I had a much harder time with the controller setup. YMMV, but definitely at least try the non-controller option and see how it feels.

In Summary

QL did its job and sold me immediately on a game I might have not come across. So happy I found this one, it's an OCD organizer's cup of tea... vat of tea even.

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bovilexic

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Simply tossing in a mushroom at the very beginning of the level, to ease up the goomba bouncing pit a bit would have kept a bit of the chaos and randomness, while also giving a little room for error. That is precisely what mushrooms are for. Use one! Next time...