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BurningBeard

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BurningBeard

15

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I'm not a fan of their music, but last time I checked Vanilla Ice was signed to their label so they must be pretty cool

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BurningBeard

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#2  Edited By BurningBeard

@beardyduck: Your dish of the day link is broken, it should be http://us.audionetwork.com/production-music/dish-of-the-day_35197.aspx

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BurningBeard

15

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0

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1

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Reviews: 0

User Lists: 1

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BurningBeard

15

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

Hamilton, Waikato, New Zealand

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BurningBeard

15

Forum Posts

0

Wiki Points

1

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Reviews: 0

User Lists: 1

I know it's a long shot, but what about getting Patrick involved in podcasts via Skype?

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BurningBeard

15

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#6  Edited By BurningBeard

To me, I think whether the violence is employed in an interesting and intellectual way is much more important than the level of violenve in the game. Hotline:Miami for instance, is incredibly violent, but because the end goal of that violence is to make the player think about the repercussions of videogame violence (e.g. "Do you like hurting other people?"), it is much less abhorrent than say, Black Ops 2, which has you stare into peoples eyes as the die for 'impact'.

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