Edited By daltimond • No one is going to see this but I disagree with Jeff about Sekiro and adding difficulty options. I dont know if this is true but from my perspective, the souls games are all about stepping up and fighting, hitting a wall over and over until you beat it. Its about stepping up and believing in yourself and realizing that you can do it. That's what they have all been about, in my mind, and making it easier for people who feel like they can't do it is taking away from the fact that they can do it. Its a matter of how hard are they willing to work to get past this obstacle. I mean, if its too hard, and the game fails, then thats on From Software and they made a bad choice and I suppose the game will fail but I appreciate them making games that make the player decide, I can beat this, most players can if they try hard enough, I just need to put in the work to get past the mechanics of this specific game to move forward.