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epuskasu

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epuskasu

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This one's a real doozy.

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epuskasu

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Edited By epuskasu

Doesn't it literally say at the bottom of the screen if a guest prefers a long / short session?

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epuskasu

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Edited By epuskasu

@alex I'm pleased to inform you that Dacia is a real car (made in Romania) and not a fictional car that only appears in PUBG :)

Dirt 4 looks fun, glad they are kind of going back to their mcrae roots.

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epuskasu

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Art style reminds me of The Witness, kind of.

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Edited By epuskasu

Quads are polygons with four sides, so Rorie was not wrong calling them that (00:51:26)

But despite all the quads, Robotica still doesn't look like a good game.

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epuskasu

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Give me all the yeast in the beast!

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epuskasu

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Learned about a bunch of stuff today thanks to Dan's questions and still managed to enjoy the quick look as any other piece of content on this site. Had no idea car wheels didn't have a tube filled with air (as bikes do) nor knew anything about the principle behind hydraulics. Some people are way too harsh on Dan but I see where he's coming from and appreciate his inquisitive nature.

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epuskasu

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Edited By epuskasu

@df Totally. If they were to simply look at the minimap more often (or at all), they would avoid most of the bad situations they usually get into during this series. It's becoming a bit frustrating, to be honest, but I feel the rest of the content makes up for it. Also, I bet playing and recording for an audience changes the way you would usually play a game, one way or another.

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There's also an amazing and freaking insane easter egg / challenge on this map called 'Wicker Man' worth checking out.

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This got me interested in the backstory of the series, and I stumbled upon a video (series, actually) that reveals the whole plots in the Hitman maps. Just search for 'Hitman: Sapienza - The Full Story' - it's crazy how much thought the devs put into the story and not just the level design.

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