Another great piece by Mr. Klepek that brings up some excellent points. With regard to Uncharted in general, I will certainly agree that the highly scripted nature does often lead to frustration when you fail time and again. If the margin between success and failure in a sequence is so narrow that one move can mean a trip back to the last checkpoint, its really hard to call that "fun" without an incredible payoff. I think the difference between Uncharted and many other games is that the payoff is almost always present. When you finally nail that bit of tricky/speedy platforming you are rewarded with something that puts your jaw on the ground.
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