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FluxWaveZ

http://personacentral.com/

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FluxWaveZ

19845

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Or are you saying 360 isn't getting some quirky little lobby mode where people can walk around?

It's this. I thought I'd barely use the mode when I got the game, but it turns out the vast majority of my time online has been in Lobby mode because it's a great way to meet different people to play with, and it's faster to get into matches with a Lobby instead of in standard Player mode lobbies.

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FluxWaveZ

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Weird... I couldn't think of any reason why.

Most likely because there is no 360 version in Japan (add on to that the fact that the lobbies are designed to be designated to different regions). It was already surprising that the game's getting a 360 release at all.

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FluxWaveZ

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#3  Edited By FluxWaveZ

I would recommend making use of an online lobby during the organization of this tournament. That was used during an earlier tournament, and it made things a whole lot faster, with players being able to meet each other and play out their matches with ease. Far easier and more efficient than relying exclusively on player lobbies and having to send out invites. Matches wouldn't be able to be streamed by a third-party that way, but finding an isolated lobby that no one is in and making it the "Giant Bomb Tournament" lobby would be the best way to do things for matches that didn't need to be streamed.

Also, what's the verdict on Margaret's use in this tournament? She'll be available for players who own the Japanese version of the game when the tourney starts, but NA version owners won't have access to her until after the tournament is over.

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FluxWaveZ

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#4  Edited By FluxWaveZ

@mwng said:

Yeah, I was a little confused for what they were going for in Gundam's case too. Hajime kept going on about how he sacrificed himself so they didn't starve to death, but if he was going for that, why didn't he straight up admit it? (Suppose it wouldn't be much of a game if he did...).

Don't you remember Gundham's entire speech before his execution? His conviction was to not give up on living. If he were to out himself as the murderer, that would be a contradiction to his values.

@mwng said:

The other thing that kinda bugged me was the rules state a trial is held after the body announcement stuff. In the 3rd case where Hajime discovers the bodies alone, could he not just tell everyone to stay the hell away, so if no one else sees the bodies, there's no trial, since there's no announcement? I dunno, again, maybe I'm over thinking it...

I'm not sure why he would want to avoid a trial like that. It sucks, but it's probably worth doing more than there possibly being a murderer among them.

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FluxWaveZ

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Nooooooooo I didn't realize they were using naoto's post-anime voice, huge disappointment. I'll still play it. But... Man, did we ever figure out the story behind that voice actress, or is she still a mystery?

Original voice actress for Naoto is unknown and will be forever. The new voice actress for Naoto in Persona 4 Arena Ultimax and Persona Q is not the one from the Persona 4 anime (Mary Elizabeth McGlynn) but a new one: Valerie Arem.

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FluxWaveZ

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#6  Edited By FluxWaveZ

I'll get one of these just to play P4G, Danganronpa and other games on my monitor. Doesn't seem to support Lumines as of yet, going from that list, which is the notable omission for me.

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FluxWaveZ

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#7  Edited By FluxWaveZ

@alistercat said:

Now I'm confused. The original story is included in this new game as a DLC chapter? Or the new story is DLC?

This game is a direct, ~15 hour long sequel to Persona 4 Arena that takes place after Persona 4 Arena. This sequel also contains the ~20 hour story of the previous game, Persona 4 Arena, for those who didn't play it, but as DLC.

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FluxWaveZ

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#8  Edited By FluxWaveZ

@flstyle said:

@alistercat said:

Question. Does this contain the story of the original and if so are there story additions to the original characters.

P4AU's story contains none of P4A's story. Different games, different stories, albeit it only a few in-universe days apart of each other.

This isn't true. P4AU's story is a straight up, 15 hour sequel to the first game. However, P4AU also contains the entirety of P4A's story with every separate character chapter, as the DLC: Episode P4A.

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FluxWaveZ

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#9  Edited By FluxWaveZ

@metalbaofu: Atlus USA recently put out a story trailer:

Loading Video...

They have several other character trailers on their channel showing bits of the story, like Adachi's. Perhaps what you had originally heard was Jeff Gerstmann mistakenly saying that this was a small expansion when it was originally announced. This is a full on sequel, yeah.

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FluxWaveZ

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#10  Edited By FluxWaveZ

Story is about 15 hours. Also includes the 20-25 hour (highly repetitive) story from P4A as DLC, which Ultimax is a direct sequel of (and takes place right after).

Story layout is far better than the previous game, though you should probably find out what happened in P4A to not be too lost. Story's good, and it's not like that's the only single player option available in the game. There's Golden Arena Mode, a new mode that resembles an RPG where you can level up, distribute attribute points (Strength, Agility, Luck, Magic, Endurance), gain new abilities and Social Link level up with navigators to unlock new help abilities. There's the standard arcade mode and Score Attack modes as well (the latter of which was reconditioned to be made far easier than it was in P4A).