@Zithe: I hear you, but the original DS games were more 2D centric titles focused on using the stylus while the 3DS has 3D in the name of the console itself and the majority of the titles shown were 3D games. Navigating in 3D worlds tends to be much easier with a second stick for either camera control or aiming and it was those 3D games where the lack of a second stick really stuck out in PSP titles. Also, when the DS released, the need of a second stick wasn't really a known thing like it has been since the PSP. After the PSP, a new handheld releasing without at least 1 analog stick wouldn't even be considered unless you start looking at things like mobile phones and iDevices. Even in those platforms though, for games that are more console/handheld type games, they emulate dual analog or on screen buttons which I think is pretty gross but necessary.
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