Vinny/Drew/Dave. They seem to be up for the largest variety of game genres/sub-genres. This isn't to say that I actively disagree with the rest of the staff - it's just that I don't find myself sharing their enthusiasm for certain titles as I do with, say, Vinny or Drew. Or, yes, even Dave. You know, those three guys I listed at the start.
I loved the demo, I think the animation for the smaller enemies when hit could be a little more fluid / organic. I freakin love the boss fights. I have been waiting for a game with these kind of mechanics since SOTC. I love how fluid the character controls, and the abilities to roll, jump grab and so on. Can't wait to sink my teeth into this game. Pre-ordered!
Speaking of animations - does anyone else think that the roll is practically useless? It takes too long to start up, and it doesn't move you very far. The sprint starts up fast, and moves you way speedier than the roll.
I just checked out the website. It seems I can be a magic archer, which seems like the greatest thing ever. Reading up on the skills, I'll probably alternate between the two-hander class and the magical pew-pew class.
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