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H00NER

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H00NER

18

Forum Posts

5

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

My visits to the Giantbomb have decreased greatly in the last few years. One of the main reasons has been the reliance on spoiler-filled "quicklook" videos as a cheap excuse for video reviews. I'd really like to see Jeff return to reviewing games--*video* reviews. With the departure of Adam Sessler from game journalism, there is a real need for serious and mature reviews from an older and more experienced game journalist. I cannot bare to watch the fratboys or the parade of girls in tank tops on other sites. It might be a good for the Giantbomb to realize that its audience is now older and more mature.

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H00NER

18

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5

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#2  Edited By H00NER

Upon playing this game, the first thing I noticed was how bad the controls had become. It reminded me of playing a FPS on a PC with a gamepad. It felt as if there was no aim assist, and that I was constantly missing the target particularly when NPCs were moving. As a result, I unconsciously often found myself preferring hand-to-hand combat over gun play.

I don't read NeoGAF, so I'm really glad to hear that this issue is being addressed. I cannot believe that they tested this game for 3 months and no one commented on the controls. The reviews for this game by most reviewers were so gushing that hardly any critical issues find there way into print.

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H00NER

18

Forum Posts

5

Wiki Points

1

Followers

Reviews: 0

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#3  Edited By H00NER

A great discussion of fair market value (FMV)!

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H00NER

18

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#4  Edited By H00NER

I'm not seeing this. The cell shaded graphics look flat, and the AI is terrible. The enemies appeared to just stand still while being shot.

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H00NER

18

Forum Posts

5

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Reviews: 0

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#5  Edited By H00NER

Let's hope they fix the control scheme.

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H00NER

18

Forum Posts

5

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#6  Edited By H00NER

I'm still on the boilerplate about this one.

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H00NER

18

Forum Posts

5

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#7  Edited By H00NER

Fixes are all fine, but if there is no way to prioritize low latency in MP, then the game fails.

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