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hrn212

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hrn212

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@hrn212 said:

Like, for example...he talks about World of Tanks being fantastic and hardcore and then says, "you won't get many wives playing it." As though being a wife and enjoying fantastic hardcore games are mutually exclusive. Or even the less offensive, but still frustrating, comment about folks who only play sports games with their friends being "not-gamer gamers." So on and so forth...I'm not going to pick out all the quotes, don't worry. But, like...he assumes a shared definition of 'gamer' without having ever explicitly stated that definition.

Both of these seem to fit well to me.

So...you're assuming all the women gamers out there are unmarried? Or are you just assuming there aren't that many women gamers? Why do you think that enjoying hardcore games and being a wife are mutually exclusive?

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hrn212

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#2  Edited By hrn212

Hmmmmm...interesting interview all around but...a lot of what Meade is saying seems to rely on a very specific and homogeneous, yet largely undefined, understanding of what a 'real' gamer is. And that's kinda troubling.

Like, for example...he talks about World of Tanks being fantastic and hardcore and then says, "you won't get many wives playing it." As though being a wife and enjoying fantastic hardcore games are mutually exclusive. Or even the less offensive, but still frustrating, comment about folks who only play sports games with their friends being "not-gamer gamers." So on and so forth...I'm not going to pick out all the quotes, don't worry. But, like...he assumes a shared definition of 'gamer' without having ever explicitly stated that definition.

Then later Meade talks about games as art and not wanting to pander to what people expect (which is all great)...but that's after he's made a value judgement based on what he thinks a 'real' gamer is and isn't. So again, kinda troubling.

Anyway, I'll end my rambling there...

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hrn212

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@hrn212: It's possible that there is some queer-friendly setting that could be written in such a way as to challenge our expectations rather than just being a bland failure to address them. I'm willing to accept that.

Okay, yes. But also...a bland refusal to address a present-day audience's expectations (in particular a straight audience's expectations) for a queer character is also powerful (or can be, assuming the story is interesting, etc). Depicting a queer character whose life is not even remotely touched by prejudice based on their sexuality is powerful.

As I said before, part of the problem with ME and DA is frankly that they didn't follow through enough with this attempt to depict a world without homophobia...so bits of the game were actually unintentionally laced with present-day prejudices.

Anyway...I don't mean to pick on you and I'll stop the lecture now.

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hrn212

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I'm not trying to make universal arguments, I'm only arguing from my personal taste, which I consider to be good and therefore meeting my standards should be considered best practice ;)

Your other point regarding suspension of disbelief in a fantasy world is a common one. Ultimately a stronger case can be made for Dragon Age than for Mass Effect, as despite sharing many of the value systems of our own past, Dragon Age doesn't occur on Earth. However, the premise of Mass Effect is that it takes place in our own future (not-so-distant, either), and thus, our current prejudices are in its history. As such, it's natural for us to expect to see them addressed.

The thing is, meeting straight white dude's expectations is what's considered 'best practice' when it comes to most AAA games (and pop culture in general). This is part of why, when you've been talking about your personal expectations and breaking immersion, I thought you were applying them more universally. Because, in general, your personal expectations are applied universally.

But also...breaking expectations is part of what makes for good storytelling. If you anticipate every beat of a story, it becomes boring. Discovering that what you thought you knew about a character (or the world) is actually wrong can be really powerful.

Thus, that common argument that I made (about accepting dragons and spaceships but not a gay utopia) applies rather well to both ME and DA, I think. In ME it is not surprising one would expect to see similar prejudices to our current world...but it's also not impossible that we have a world where those prejudices are more-or-less gone in some (even not-so-distant) future. The breaking of that expectation can be quite powerful.

Now, whether ME and DA executed portraying these queer utopias well is another question entirely.

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hrn212

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@hrn212 said:

Her response does not hurt anyone...

On what grounds does it not hurt anyone?

It is actually quite exhausting the way this plays out (over and over and over). Folks decide to focus on whether or not someone's response to hate is Good Enough, rather than focus on the fact that...y'know...it's messed up someone was targeted by hate.

The two are not mutually exclusive.

Well now you're asking me to prove a negative...but alright, I'll bite. Let me rephrase: It does not harm anyone. She did not perpetuate a stereotype which is used to commit violence against people; she did not personally attack anyone; she did not threaten or insult anyone; she did not name names or call out a specific individual...thus, no harm. - That someone might have read her statement and had their feelings hurt, well yeah...that's possible. As I said, that sentence wasn't particularly nice or polite...but Quinn is human (like the rest of us) and thus isn't always going to be the most polite or the nicest.

As for the second part: those two are mutually exclusive when we're talking about 'Quinn wasn't nice' versus folks sending threats and slurs to Quinn, personally.

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One: I don't think this question makes sense. We aren't discussing straight white males (which I am, spot on) in this conversation. We are discussing the experience of blacks and gays, which is not my experience, but which is an experience that is nearly universally acknowledged to be prejudicial. You're either arguing that as a straight white male I don't get a vote, which is silly, because I represent a larger pool of game consumers than do gays or minorities, or you're arguing that my perspective of reality is biased by my good fortune, which it probably is. However, if I am biased, it's in the direction of seeing things as fairer than they actually are, when we would expect that the perspectives minorities themselves would magnify the challenges and social forces arrayed against them.

Two: You could make the argument that I only value realism because my reality is privileged, I suppose. Nevertheless, fairy tales are perfectly fine - I like Big Fish and I like Up and any number of stories that could be described as having a fairy tale tone. In this case we are discussing games that are not going for that style of storytelling. They are aiming for plausibility, by and large, as evidenced by the extensive codices attached to both Mass Effect and Dragon Age games. And let's not pretend like straight white guys don't face any prejudices - they can still be fat, bald, ugly, short, could have a southern accent, or they could just have trouble getting the job they want because they weren't privileged with good opportunities to make the right professional connections. Everyone deals with some degree of unfairness and prejudice day to day. I'd argue that if you threw a guy with my general attributes into a game and he was a total chick magnet, I might enjoy that, but I would definitely feel like it was being fan-servicey and unrealistic. This is sort of how I feel about Geralt's luck with the ladies in the Witcher series.

At the end of the day, this isn't a question of right or wrong. This is a question of what I personally value in a story. So, it could be that every gay person in the world prefers the way that Mass Effect handled gay relationships to having even one scene where Shepard and Kaidan furtively discuss whether they should come out to the crew. But even if that were the case, it would have no bearing on my own opinion of what makes story relatable.

Just to clarify...I didn't mean I didn't want you to reply directly...just that I wasn't asking those questions with the expectation that you must answer directly.

Anyway...so...you wrote "I think that the dialogue and the romance itself loses its impact by not being treated in a manner that would resonate with my experience." That's what I was responding to...you said the romance loses impact because it doesn't resonate with your expectation. Now, perhaps I read that incorrectly...but I thought you were making a somewhat universal statement (that it objectively loses impact) because of the way it doesn't meet your personal expectations. Perhaps what you meant is just that it loses impact for you because of the way it doesn't meet your personal expectations? - Which is somewhat different as I thought you were making more universal statements.

As to the second bit...see I disagree with you with regards to whether ME or DA is going for a fairy tale tone. In many ways it is going for a more grounded version of a fantasy, sure...but it's still a fantasy. They've got magic and space magic and hyper-sexual blue alien ladies and giant robot aliens and Morrigan...like, Morrigan is straight out of a fantasy. Adult fairy tales, perhaps, but still fairy tales.

Like, of course not every gay person prefers the way ME handled representation to a more realistic one. The point of diversity is a diverse set of representations. Both the story of overcoming struggle and the fantasy of living without struggle are valuable stories...but considering ME and DA have spaceships and dragons why is it that the notion of a gay guy not having to struggle with discrimination is what throws your 'unrelateable' switch but the blue aliens don't? (Also a somewhat hypothetical question).

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@hrn212: I'm not sure what you want me to say. I think that the dialogue and the romance itself loses its impact by not being treated in a manner that would resonate with my experience.

Let's talk about one of these other areas of under-representation you mentioned. It's not as though I'm arguing that because there aren't many black CEOs that there shouldn't be one in a given story, I'm saying that if there is a black CEO in a given story, it behooves that story to acknowledge the fact that he has had to overcome prejudice in order to succeed (and probably continues to do so). The fact that it's whitewashing reality doesn't bother me, but by not acknowledging the challenges that we, in our minds, know must be there, it becomes that much less like something real and that much more like a fairy tale of little substance.

Okay, two things, though...

One: Why is it that resonating with your experience should be prioritised? Especially if you're not part of the group of folks who are being represented.

Two: Aren't people of colour and lgbt people and what-not allowed fairy tales, though? I'm assuming you're a straight white dude, here, and if not please forgive me...but straight white dudes got all their fairy tales when they were kids. They saved the world and rescued the princess and blew up the evil villain's lair. So now that you're an adult (or a teenager or whatever) you're like...hey, let's see something more complex and real.

And minority adults also want to see something more complex and real (because we're adults). But we also want to see our power fantasies...our fairy tales...because we didn't really get that as kids. We had to map ourselves onto straight white dude fairy tales...and the queering (so to speak) of hetero texts is fascinating and useful...but still not quite filling that same desire as just having an explicitly queer fairy tale would be.

Three (or 2a, I guess): Isn't it troubling that something which is a bit of a fairy tale regarding minority folks is equality. Whereas a fairy tale (or power fantasy) for a straight white dude is...well...actually having power.

Okay, those aren't exactly questions I'm expecting you to answer directly...

(Okay, now I really am out the door...I'll be back later, though. I do like this conversation...I know I often come across a bit more aggressive online than I mean to be, so, yeah).

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#8  Edited By hrn212

On my way out the door but just wanted to say:

@veektarius: One more thing about the question of social agenda versus absorbing narrative. The thing is, all games have a social agenda...even if it's unintentional...even if that agenda is just "treat status quo as neutral" or "treat status quo as normal."

@video_game_king: One more thing to add about Quinn...it's also so frustrating to see this particular "her response is not nice enough" sort of argument levied against her, of all people. I mean, she's sat in a panel with Patrick in which she talks about the difficulty of how to respond to internet jerks. And she's talked about the difficulty in not responding to the hate with immediate anger...so I think any worry one might have at whatever inferences you might have made at her "nothing better to do" comment are unfounded. She clearly isn't attacking anyone, is what I'm saying.

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@hrn212 said:

Um, dude...for one thing she made a general statement about a non-specific group of people based on their behaviour...rather than a personal statement about an individual or a statement about a group of people based on their identity (which is what the folks leaving her horrible messages are doing). So that, right there, is a huge difference. For another, her response is based on something that these folks have said to her, individually and personally...which gives her leave to be less-than-magnanimous with her response. Also, she said in the beginning of her post that she might be a bit aggro.

Justification means nothing. Anybody can justify. We would do well to remember that

Plus, 'these guys must not have anything interesting to do' is not even remotely comparable to the expletive and slur-ridden insults and threats Quinn is sent. Like, come on, now.

And that makes it OK?

I've not experienced the sort of targeted hate that Quinn has on as large a scale or with the regularity that she's faced it. But I have been the subject of targeted hate...and at some point, if only for self preservation, you end up writing those folks off. And then when you're in a better headspace (because the attack has let up a bit) you're able to come back and be a bit more magnanimous in your consideration of them. Sometimes. If you're lucky enough to ever get to a place where the attack has let up.

That still doesn't make it OK. Understandable, but not OK.

So...you expect Quinn to never respond to any of this in a human way? You expect her response to always be the Most Moral and Perfect?

Her response does not hurt anyone...thus the fact that it's not a perfect response is not a problem. My "justification" which makes it understandable DOES make it okay, because her response was not harmful. The question of whether something is understandable but not okay is legit only when the thing is harmful.

For example, I'm sure we could explain some folks' hateful messages to Quinn in such a way that makes them understandable (perhaps some folks are acting out aggression due to personal problems or whatever)...but that would not make it okay because their hate was still harmful. Quinn's statement, though not an ideal response, is not harmful.

This is why I said that your comparison of the two is uncalled for. You cannot compare something that's not all that nice to something that's actually threatening or insulting.

It is actually quite exhausting the way this plays out (over and over and over). Folks decide to focus on whether or not someone's response to hate is Good Enough, rather than focus on the fact that...y'know...it's messed up someone was targeted by hate.

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hrn212

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@hrn212 said:

See, the thing is...every time I play a game with no lgbt characters that breaks my immersion.

What about games without any characters to speak of, but where immersion is still a factor on some level? Like Burnout, for instance?

I can't tell if this is a genuine question or I've we've venturing into specious arguments. If there are no characters the issue of whether there are lgbt characters is mute...because there are no characters...

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