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Humanity

Got an XB1X and I'm looking for friends because Apex is tragic by yourself - my XBL name is supHumanity so please add me!

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Humanity

21858

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5738

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141

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Reviews: 40

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Apart from how addictive the leaderboards are I've heard the game features an ableist slur for no good reason which has been the talk of the town. Something they can easily patch out, but the writing overall is pretty bad. Thankfully you can just skip most of it.

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Humanity

21858

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Very brave of you to preface 3,000 words on why you’re dissatisfied with the conference, with a paragraph stating that youre baffled by people being dissatisfied with these conferences for arbitrary reasons ZombiePie

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Humanity

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Can’t believe ZombiePie is finally leaving, a real Brad move.

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Humanity

21858

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#4  Edited By Humanity

@justin258: Who knows? The Lance McDonald 60 FPS patch for Bloodborne has existed for a while now and Lance claims it was not all that difficult to compile, yet the game famously has yet to have it implemented in official capacity. I've seen devs from other games comment on that specific case that the difference between an official patch and a fan made patch is that the official one would have to be put through rigorous testing to make sure that after you uncap the framerate something doesn't suddenly break in a very unique manner and that kind of troubleshooting is time intensive and more importantly costly. A fan patch can have broken parts because thats on you, but if From Software releases it then they have to have Play Testers play through the game using every weapon, every item, opening every door, and checking every permutation to make sure nothing suddenly wonks out with the physics etcs.

At least thats what I saw other developers claim would be a potential reason why a technically "simple" fix that some guy on the internet came up with on his own isn't being implemented into the retail product. Perhaps Persona 3 is a similar situation? I don't know, I'm not a developer, I have no idea what it even means to port PS2 code into the modern generation. From what I understand it's not always as easy as it seems.

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Humanity

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@thepanzini: How so? The last game is the best one yet and they continue to refine their systems and add new challenges to spice things up. There are plenty of exciting locations they can still explore and the next Horizon will probably make use of all the graphical gimmicks like realistic damage modeling that the current Forza is slated to have.

The wheels can always get rounder.

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Humanity

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#6  Edited By Humanity

I have heard rumors that the original P3 code is a mess and would be difficult to port but who knows. While P3P offers superior options I’m also a little disappointed that we won’t get the full environments and free movement even if that part of the game really is just a glorified menu interface.

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Humanity

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I wish him all the best. Hope the new Patreon will be a big success and that whatever led to this situation is going to turn out to be for the best for all involved.

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Humanity

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Yup they were bad and typically cheap cash grabs made with a shoestring budget.

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Humanity

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It's bizarre they would make a Willow TV show over the dozens upon dozens of other fantasy properties out that just ripe for adaptation.

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Humanity

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@facelessvixen: I agree that basically all of these games boil down to basic combo strings if you want to be that reductive about it. Rising is actually quite unique in a lot of it's systems which is probably why the basic combo strings aren't as important as say a DMC. It's definitely not perfect because I think the camera is fairly problematic considering the way yhe countering works in this game but I don't see anything here less exciting when it comes down to the nitty gritty than any other character action game out there. At least unlike DMC5 is is a spectacles from start to finish and not just a bunch of grey levels that repeat until a final confrontation.