3D: The New HD (And Why You Should Just Accept It)
By jakob187 76 Comments
*** During E3 2010, I began thinking about some of the things that are entering our medium of gaming to change the way we view, interact, and participate with video games. In a series of blogs outside of my regular ongoing Uninteresting $#!% blog, I want to take a look at some of these ideas from a philosophical, psychological, and theological perspective. Please feel free to participate in discussion. ***
Continuing my series of blogs in a post E3 2010 world, a prominent thing being displayed was the integration of 3D into the gaming space. When HD was being introduced almost five years ago as what would be the new mainstream for video games, many were in general agreement that it was the next natural evolution for our medium. We like pretty games, and in order for games to look prettier, we needed to put more pixels on a screen. However, looking at 3D, there is rarely a topic where opinions are so greatly divided. Therefore, let's explore this brave new world that is being pushed into our favorite hobby.
Is It Just A Fad?

Many say 3D is a fad, but it's not. It's here to stay, and instead of constantly putting studios and publishers down for pushing this initiative because we think "it looks bad" or "it's not well done", we should instead be offering feedback as to WHAT looks bad and WHAT isn't well done. That feedback is crucial to offering a better experience in future products. Completely dismissing this technology is denying the very thing that keeps humans going: curiosity. This is an exciting time to be in the technological side of entertainment, so why should we boo it when we could help to shape it? I'm sure a lot of people said the same thing when televisions were first coming around: "I don't need to see what I can already hear on the radio". We don't HAVE to see something popping out of the screen when we already see it on the screen. However, there is NOTHING wrong with offering another layer, a new experience. However, this brings up the next point...
Make 3D Optional and Glasses-Free

The other issue is those doofy fucking glasses. Get rid of them! I don't want to wear them, you don't want to wear them, no one does. When I look at the 3DS, I can't help but think of how perfect Nintendo is getting this: a slider that allows you to customize the depth and amount of 3D (going all the way down to a 2D screen), as well as a glasses-free experience. Sure, the screen on the 3DS basically forces you to hold it at a certain place to get the 3D effect without going black and such, but they are also still very early in that tech. Who knows what can happen between now and the time they release it? Why aren't ALL of the 3DTVs taking this same exact route? Offer people a menu option on the TV that adjusts the level of stereoscopy to make sure they are comfortable in viewing their experiences, as well as offer a glasses-free experience. THAT is where you will grab people.
Cost of Entry

With 3D, one question is "what's the cost of entry going to be"? From the Nintendo Entertainment System to the PlayStation 2, we didn't have to upgrade our TVs that often unless they just broke and we needed a new one. Within the span of five years, we're at a point where we have to upgrade from an HDTV to a 3DTV. What kind of price tag does that carry? Well, a Samsung runs you about $2400 right now. However, we're not having to buy new hardware. The 360 is still the 360, and the PS3 is still the PS3. Therefore, what we're really looking at is just buying that new TV. Unfortunately, you will still have to wear those glasses, which seems stupid. Why am I spending $2400+ on a TV and yet I'll have to wear these extra peripherals in order to see it the way you want me to see it? That makes it seem more like a vanity thing of "hey, my TV does 3D" than an entertainment revolution. Given that the technology is getting better and better with every day/week/month, we can expect that price to be down in plenty of time for a better penetration rate in most households, as well as TVs that will eventually do away with the need for glasses.
Don't Rush The Tech

In a consumer's world, corporations want to push the newest thing into as many homes as possible to get that all important penetration rate. It's about time we slowed the fuck down and just allowed this tech to take its necessary falls in order to get to its maximum capabilities. I will find a package far more endearing and worthwhile if I know that the tech behind it has had time put into it. Take a movie like Up and put it against Avatar. James Cameron spent years upon years building that tech, and the experience (at least for me) felt very natural with very little eye strain. Meanwhile, Up was the opposite, making my eyes freak out every five minutes or so to get readjusted. Take the time to really work this tech out, and you'll find a much larger group of people willing to believe in it.
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In short, I'd like to say that the bickering and arguing about whether we do or do not like 3D is not going to make it go away. Moreover, why would we want it to go away? If we make it go away, we are merely stunting the advancement of technology for a more immersed experience. I beg and plead, stop the bitching. Rather than bitch about it, offer constructive criticism to the companies who are implementing this technology. Funny enough, they'll usually listen if a mass amount of people show that they care enough to help make a better product. Also, as long as it stays optional, you personally have nothing to worry about. You may not like 3D, but you aren't being FORCED into 3D except at the theatres. While that is quite the bummer, the theatres need something to draw people in. They believe 3D is that thing.
Thanks for reading, and if you have any of your own comments, you know where to put them.
*P.S. - As this is an ongoing series, I figured I'd offer a heads-up on the next entry in this series: why I think free-for-all and team deathmatch are killing the capabilities of multiplayer. Look for that one sometime next weekend.
