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jedikv

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jedikv

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@misfittoy: I'd say refund, there's no reason to let them keep your cash for a defective product. Who knows how much they will fix it, given Arkham Origins was dumped pretty quickly, leaving a lot of big bugs unpatched.

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jedikv

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I'm going to be a bit different:

Mass Effect 3 - despite how much of a let down it all was, kind of hard to top (in terms of threats) the whole Reaper stuff.

Modern Warfare 3 - As much as I enjoyed the adventures of Capt. Price, that trilogy feels complete.

The Pokemon franchise - if there's going to be follow ups, I'd rather they didn't increase the Pokemon count (maybe they stopped doing it in recent titles).

Metal Gear Solid series (post MGSV) - That looks like it's going to end, but yeah, just like Old Snake, we should leave it to rest.

Halo Series (Story) - Hard for me as a Halo fan to say it, but I feel like there's not a lot left to tell in the universe, the promeathans while interesting feel like a stretch for a villain. After the flood, it doesn't feel like there's much of an escalation. I could be wrong with Halo 5, but it feels like they're clutching for way too much in the expanded universe.

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jedikv

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@zevvion: You know I agree with you that we should vocalise to developers. Not sure how you're making it one choice or another, you can both not pre-order something and voice your opinion on it. That's what happened during the Xbone reveal, a combination of bad PR from the DRM as well as low pre-order rates forced Microsoft to change their tactics. Due to the lower sales, they've been trying to win over the public ever since. Games series like Tony Hawks, Guitar Hero and Sim City all fell due to lower sales. Besides, it's great to see a decline in preorders, it shows consumers are getting wise, it also means potentially less pre-order DLC bullshit too.

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jedikv

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#4  Edited By jedikv

@zevvion said:
@bigboss1911 said:

After the Master Chief Collection disaster I have learned to not go anywhere near a midnight launch of any video game. It's absolutely pathetic how many broken AAA games have been released the past few years and nothing seems to change. People need to stop pre ordering games and then maybe they will get the message. Some of the comments in here that are actually defending these guys are blowing my mind. This trend of complete lack of dedication to quality and this DLC nonsense is what's gonna turn people off from gaming completely.

Maybe the market should crash again.

I am sort of against this. Stop giving them money up front so they'll learn not to release broken games; I get the idea behind it. But really, they should just accept pre-orders and make the game work. We as a community have already proven that speaking up works, voting with our wallets doesn't. For every person that doesn't buy the game in question, two others do. We've seen Destiny change even with the tremendous sales numbers, by speaking up.

I don't want this world where we never buy new games that come out, all wait for reviews, then one of us buys it a day later, informs the rest of us, and then we all start buying it slowly the next week. I like being hyped up for a game, getting it the second it's released and playing it without having anyone tell me their experience with it first. That shouldn't go away, simply because it doesn't have to. If we speak up, this will change.

In fact, we could've all bought Arkham Knight and then all posted that the game is busted beyond belief. It would have done a hell of a lot more than a couple of thousand people not buying it.

I think the idea of 'voting with your wallet' is tremendously flawed, because you have no influence over what anyone else does with their wallet. 'But if everyone did that...' let me stop that idea right there: that's never going to happen. We're far beyond the point of hypotheticals.

That's an ideal/naive world scenario that doesn't really work. Most people don't buy cars, televisions, phones etc without reading reviews or testing it out, games are not some special exception. Like the aforementioned items, there's a lot of moving parts in a game that need to be evaluated before one can make an informed purchase. (Books and movies don't have the same issue). Not to mention the fact that in a lot of places, getting a refund for a game is still pretty hard outside of Steam and Origin.

I'm not discounting vocal feedback from customers (it works when it's organised and large enough e.g. Xbone DRM), but ultimately, money is what keeps these companies running. When they see their revenues slip, they're more motivated to take action.

Aside from pre-ordering in this day and age being completely stupid, if you want to buy a game day one and fall for all the hype and that circus, go ahead - but it's not the most wise move to make as a consumer.

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#5  Edited By jedikv

@ds9143: I don't see how sales shouldn't be suspended. If the product is busted, you take it of the (virtual) shelves.

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@avyshue said:

Final thought: yes it's dumb that they limited the fps in an ini file to 30 (i assume to try to coverup/account for the poor performance), but it's a 2 second process to change the value to 60 or 120 or whatever you want. YES it's nice when a developer doesn't obfuscate that stuff, but it sounds like that's a damn small problem. At a certain point, I feel that if you are using a pc to play games, running a google search is not beyond the pale.

PCs aren't limited to those that know their way around .ini files and there's a huge risk when it comes to directly modifiying game data like that. It's still an issue if the developer is unable to implement basic options in an easily accessible fashion.

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@jedikv: I'm able to defend it because you bought what was sold. No one one promised you 1080p 60fps consistently . They promised a game that ran and it does.

This is what was promised - full effects & textures running at stable 60fps. They have not delivered it in any shape or form. Caveat emptor is an poor excuse to cling to and rightfully considered legally indefensible in most civilised countries.

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jedikv

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@spacecouncil said:

@frostmute: Cars do not work without tires. This game, Batman: Arkham Knight does work. Just not optimally. Have a good day. EDIT: TRY to have a good day

If a car doesn't work optimally (doesn't quite accelerate right), stereo doesn't work, seats aren't the right trim - you are still entitled to a refund/replacement or if it's systemic, there would be a recall. Games should be the same, I don't see how you're able to defend such an anti-consumer practise.

@spacecouncil: Thankfully, I haven't bought the game yet. But, I really think for many people the game simply isn't working as intended. I mean there's some grey area here (is 30 fps too few? how about 20? What if its 40 most of the time but dips to 10, etc.)

In 2015 the standard requirement for PC games should be 60fps (Stick of truth probably gets a pass given the nature of the game). Just like games on consoles should operate at least with a resolution of 720p (cos apparently 1080 is kind of stretching it these days :/ .). Every platform has a minimum standard that is informally (or formally in terms of marketing of the consoles) agreed upon.

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@spacecouncil: And if thousands of PC customers complain about unacceptable framerate and poor performance, then maybe that's a not-so-subtle-hint to the developers and shouldn't be dismissed as something trivial.

As for Ubisoft, they should have pulled Unity till they fixed it. Same with 343 and Master Cheif collection, rather than continually to take money from a broken product. Recalls exist for other products, I don't see how games get some special exception.

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@spacecouncil said:

@jedikv: I'm not saying don't ever complain. I'm saying that adding additional and identical complaints isn't helpful.

If only one person complained per issue, it would indicate to the developer that it was an isolated case and most likely not do anything. Multiple complaints for the same issue is a big hint to the developer to the scale of the issue and will more likely motivate the developer to do something about it.