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jimi

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GOTY 2016

Out of the games I played this year, here are my favourites.

Did not finish / not played enough:

  • Hitman
  • The Witness
  • Thumper
  • Dishonoured 2
  • Life is Strange
  • Civ 6
  • Final Fantasy XV
  • Tyranny
  • Quadrilateral Cowboy

Honourable mentions:

  • WoW: Legion
  • Watch Dogs 2
  • Total War: Warhammer
  • Absolute Drift
  • Prison Architect
  • Stellaris
  • Hyper Light Drifter

List items

  • It's the best shooter campaign I have ever played. Metal as fuck, self aware, hilarious, brutal. It is a perfect single player package.

  • The best competitive multiplayer experience I have ever had, blizzard's level of quality with a great and varied cast. Tons of fun. It has been my go-to game for a quick session this year.

  • I wasn't expecting to come away from Superhot affected by it's story but here we are. An incredibly interesting mechanic that is wrapped by great style. I can't wait to try the VR version.

  • The grim tone of this game speaks to me. It's such an amazing, focused style with a surprisingly deep strategic layer. It is oppressive and often unpleasant, but you will power through.

  • While it didn't technically come out this year I missed out on it last year. One of the most engaging strategy games I've played in years with a fantastic style.

  • This game, combined with overwatch, feels like a return of movement-based shooters and I couldn't be happier. The feeling of traversing the environments in Titanfall 2 is unparalleled. A great campaign with some standout moments and super fun multiplayer.

  • Great vibe, cool story, loved the style. Very memorable cosmic horror game.

  • I loved the game Uplink back in the day, this felt like a better version of it. It conveys the 00s movie hacker fantasy so well, just let yourself slip into it.

    Also holy shit the last mission of this game.

  • It's nothing new but it feels like the perfected version of the Souls formula. A great end to the trilogy.

  • Beautiful art and a great story, some of the story beats didn't hit me as hard as I think the developers intended but I came away from it satisfied.