johnseminario

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johnseminario

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Hi, @brad! I realize you probably won't bother playing any more Mario Sunshine, but clicking in the right stick gives you an over-the-shoulder view that makes stationary precision shooting much more pleasurable. I say this as someone who hates the standard R-button method.

Sunshine is absolutely flawed in tons of ways, but the movement generally feels great and super satisfying once you learn some of the nuances and more advanced moves (the spin jump saves a lot of time on certain platforming sections, for example), and it might end up being somewhat enjoyable on a first playthrough if you commit to not getting every shine going in.

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johnseminario

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Man, Skater XL seems like kind of a bummer. :/

In a world where OG Skate and Skate 3 are both backward compatible, that $40 price tag just seems too steep, even given the admittedly cool control scheme.

Like, I get what they're going for. I used to skate a lot too. And I definitely used to spend literal hours of my life hanging out at one specific spot in the Skate games, but I'd also like, you know, a game.

Seeing actual professional skaters champion things like this, Session, etc. is cool and all, but I also feel like professional skaters maybe... don't have the most discerning taste in the world when it comes to video games?

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johnseminario

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Alright, but do I have to shake a PS4 controller when my flashlight starts flickering?

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johnseminario

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Lol at Vinny finally ringing the bell by shooting it.

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johnseminario

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Jeff and Ben’s... “questionable” opinions aside, I am beyond fucking jazzed to play a new Ori game in a post-Hollow Knight world.

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johnseminario

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The food at Buffalo Wild Wings tastes like they should have a drive-thru.

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johnseminario

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People starting Outer Wilds for the first time, please take the time to talk to everyone and read/do everything on Timber Hearth before venturing out.

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johnseminario

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johnseminario

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I like the format, though I do miss them choosing categories to nominate each game for at the end of its discussion. It felt like a natural way to close out one game's discussion and segue into another.

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johnseminario

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Hitman is at its best when it rewards exploration and experimentation, and Sapienza knocks that out of the park. Awesome list!