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Joseppie

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While it's easy to hate...

I can't bring myself to do it. I do think that Dyack brought more attention to himself and the game than he should of, especially because a significant amount of the buzz he created was negative. We all know about the NeoGAF and Unreal debacles, and neither of those boded well for the game in the end. Despite all the reasons that would seem to justify holding a grudge against Silicon Knights and Too Human, they never did in my mind. Disappointment is what I feel more than anything. There's no reason to hope for bad games and it really sucks that Too Human didn't turn out as solid as it could have been. It was obvious Dyack was coming from a perspective of being totally psyched about his game and I'll always support dudes like that.

More than anything, I'm surprised by the fact the game seems to be middling in quality. It had a lengthy development cycle and one would hope that more time would equal a better game. Apparently it didn't. Maybe the Unreal problems threw a bigger monkey wrench into the development than I originally thought?

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