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Karmosin

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My top 5 favorite games of the last year!

Yes! Here in Sweden the new year has come and I celebrated it here in my house, drinking glögg and all that good stuff that's leftover from christmas!

What better time to count my favorite top 7 games that came out last year, I mean, 2013 may be dead but I think still the corpse is warm enough to snuggle into and so here is: Karmosins top 5 games of the last year!

5. Persona 4: arena.

It's arc system-works and atlus, colaborating to make it a living hell for us waiting for it in europe! Yeah... It's pretty stupid that it took this long for us to get this, but hey, it arrived and it was pretty awesome. It's alot of fun to just pick up and play, it's very good at easing you into it but still regaining alot of depth wich makes fightinggames so much fun to dwelve into. Also, it's persona-characters who beats the shit out of eachother with all the characeristic visuals and fanservice that comes with it, what's not to love?

4. Puppeteer.

I actually got this on the january-sale on psn and it's a good thing that I did, cause this game was so much fun! The presentation is amazing, I thought the dialogues were alot of fun, the voiceacting was great, with Moon bear king up front just chewing the scenery every time he got on the screen. Also I thought it was alot of fun to play and the scissors, Calibrus, were very fun to use, especially in the many great bossfights.

3. Blazblue: Chrono phantasma.

Not out in the west yet, but hell, I put a europe-release on the list so it really dosen't matter where, as long as it was released this year. I just couldn't keep myself from importing this. For fightinggames it isn't really that important so understand what the characters say as long as you get to understand the way the fighting works, and while the blazblue-story is a guilty pleasure of mine, I didn't really cry alot of tears over being left out on the other side of the language-barrier. This game is an improvement over continuum shift in nearly every way. It's faster, it feels better when you hit, it has new cool characters (Amane is my favorite) and while some of the remixes of old songs are pretty bad, it has new good songs to make up for it! This is, simply put, my favorite fighting game of all time.

2. Tearaway.

I've found it's been hard to concentrate lately on games. Don't know if it's me and a shitty attention-span or just that most games can't hold my interest anymore. And here comes Tearaway, making me a central part of it, involving me in new and creative ways every few minutes in a great adventure to reach... Me? I love everything about this game. The papercraft-look is amazing and they never ever stray from it, instead coming up with interesting ways to use it to simulate everyday-things, like the paperwaves rolling in from a sea of glue in sogport or the small waves of paper that appears when you step on a puddle-patch. But most of all I love how this game makes you a central part of it and the world that you hold in your hands.

It's not a very challenging game, and there's not very much to go back too after you complete it, but I can hardly think of any other games that I've enjoyed as much this year. With littlebigplanet Media monecule proved their playfullness and also made a great game in the process. With Tearaway they've created a masterpiece.

1. Persona 4: golden.

I got my vita this summer. The one main reason why I chose it over 3DS? This game right here. And while I sometimes think if I should've made a different choice today, I just go back and play it a little and afterwards I can safely say: It was worth it. I don't think there's any new and insightful things to say about this game, especially on this site. It's just so great. So fucking great.

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