You know, back in the day I was playing some Alpha Centauri with friends, directly connecting to each other without any need of an online gaming service.
And we had a bug, so we all went and downloaded this tiny zip file, some of us from the official site, and some from fan sites. These sites incurred almost no cost from the download because THE INTERNET. We copied the contents out all by ourselves into the game folder. Some of us might have been using Winzip, or WinRAR, or even the native Zip support built into Windows XP. The choice was ours, and anyone with half a brain was capable of accomplishing it. And you know, for the people that couldn't figure out how, frankly, I wouldn't want to be playing a high level strategy game with them anyway.
Compare the modern game patching experience. How is it better? Only in removing a barrier to entry for people who are barely capable of gaming.
Closed consoles are garbage. It's only about consolidating all the power and responsibility in the hands of the publishers, and disempowering the players and developers, not about convenience. There is no net gain of convenience. Consider the current xbox menu system when you take the position that closed consoles and IOS are about convenience.
Every single video game out there today could be one .EXE file that never even gets 'installed,' if we want to talk about convenience.
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