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ll_Exile_ll

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ll_Exile_ll

3393

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@humanity said:

@ll_exile_ll said:

I'm really glad they're fixing the Atheon glitch. I was really bummed that both times I've done hard mode everyone else in the group refused to even try to kill Atheon the real way despite my continued protests that we would be able to if we gave it a shot.

Why do something the hard way when you can do it a much easier way?

Because it's not easier. Both times amounted to random trial and error trying to get the boss in a position where he'd be susceptible to falling off. Neither time was particularly quick, and finally getting him to actually do it isn't remotely rewarding.

It may have taken longer if we had actually done it for real, but at least it would have been down to everyone playing well and executing their roles. Doing it this way is completely random and there was no sense of accomplishment.

Perhaps I'm in the minority, but I don't typically like cheating when I feel like I can accomplish the task at hand without resorting to that. I like a challenge and I like overcoming challenge, it's part of why I enjoy playing games on high difficulty settings. If a game offers an easy way out I usually don't take it if I think it feels cheap, which is why I even go as far to not use pre-order items in RPGs because they often make the early game content too easy.

I don't begrudge anyone for wanting to do things the easy way, and I can understand the desire to "put one over" on the game by exploiting the hardest content in the game, that's just not how I like to play games.

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ll_Exile_ll

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I'm really glad they're fixing the Atheon glitch. I was really bummed that both times I've done hard mode everyone else in the group refused to even try to kill Atheon the real way despite my continued protests that we would be able to if we gave it a shot.

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ll_Exile_ll

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@sterling said:

I now think the ten year plan is just to drag out three games with as little actual content as possible. And to see just how many people will keep playing the games. Continually making silly changes, and making the game harder for people to have fun along the way. And in the next game they will introduce micro transactions. So you can pay them $4.99 for 10 ascendant shards. But there will also be some weird randomness to it. Like, you might get 10 shards. Or you might get 6 shards and a green pair of boots. And you can only buy this from the store once a week. And only between noon and midnight on Sunday.

There's plenty of reasons to criticize Bungie for bad decisions they've actually made, there's no need to give them shit for things they might do.

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ll_Exile_ll

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#4  Edited By ll_Exile_ll

It truly is the future, the "most powerful video game console ever made" can now play mp3s!

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ll_Exile_ll

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@toxin066 said:

@pyrodactyl: Just got my VM last night. It's awful in PvE. I don't really play crucible, so I can' speak for it in that regard. The low clip size and low damage (I read it got reduced by 43%) really hurt the endgame weapon. I didn't run the numbers, but I'm pretty sure I was putting up better DoT with a legendary auto refile (Grim Citizen III).

It has an upgrade down the tree that increases the mag size by more than double.

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ll_Exile_ll

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@subwayd said:

Got a bit too excited and pre-ordered the game.

Well, it sounds like an Avatar / Korra marathon is on the cards!

I envy you. I'd love to be able to watch the original series for the first time again. One of the best animated shows of all time in my opinion.

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ll_Exile_ll

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@prestojo said:

I don't know if there will be spoilers in the game but you should absolutely watch the show, start with Avatar. And for the love of god don't watch the live action movie.

The game takes place between season 2 and season 3 and deals with the fallout from the events of the season 2 finale.

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ll_Exile_ll

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#8  Edited By ll_Exile_ll

I don't understand what you're asking. Increasing the framerate isn't going to make the game actually play faster...

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ll_Exile_ll

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So I'm getting conflicting opinions on this: how's the Vex Mythoclast now? In a PvE context, is it at least better than vision of confluence (both primary solar damage weapons)? What about PvP?

The consensus seems to be that the Mythoclast is still the strongest primary in the game, but the margin it had over the rest of the game's weapons was cut to the point where it's only barely the best weapon in the game.

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#10  Edited By ll_Exile_ll

@zevvion said:

@overnow: I have had the same experience. Shotguns actually seem more powerful now, not less. Because AR users seem to have a harder time taking you down while you try to close the distance. I've had most issue with the severe precision damage reduction AR has received. It makes taking someone down with headshots take way too long.

AR's are still being used the most, but I think that will change. Even a Pulse Rifle guy that misses you will still kill you before you can kill him with all headshots now. I think AR's are overnerfed as well.

I've actually found ARs to be more effective in a crazy way. In straight up one on one AR fights I find myself winning even more than normal because the other guy typically misses shots left and right. It definitely seems like the skill gap on ARs has been raised significantly, so if you're good with them your skill will win you more fights.