Go Rig Or Go Home
Sep 21, '17
Videos Playing FromThe Archive. 24/7.
We Talk Over the E3 2019 Microsoft Conference
E3 vs. GB
We Talk Over the E3 2019 Bethesda Conference
Nite Three at E3 2019: Show's Over!
2 days ago
Nite Three at E3 2019: Janina Gavankar, Austin Creed, and More!
586: Functional Shang Tsung!
The Giant Beastcast
8-4 Play 6/14/2019: CYBERPUNKS 2019
The Community Spotlight 2019.06.15
The Community Spotlight 2019.06.08
The 11th Annual E3 Banner Contest
The Community Spotlight 2019.06.01
New Logo Charcoal Tee
Beastcast Mug (Pre-Order)
Giant Bomb At Nite Tee (2019)
Giant Bomb At Nite Mug
User Lists: 18
@chadappell73: Thanks!! Rondo is awesome :D
@gannon16: Yeah, I've had a lot of fun with this series, it had some great games. If it did continue I think I'd like to see it evolve and experiment with new ideas, but I'm certainly sad to see it fall by the wayside.
@mechahendrix: Man, that's a great story! So cool that they sent you a new copy of Civ IV + expansions. I too always tried to avoid war, I just wanted to research and build my space shuttle in peace, dammit! I'd make just barely enough units to deter the AI from attacking me, and usually those units would be higher tech due to my research so that helped. One of the great things about Civ is that you can take pretty different paths to victory :)
@nodima:Ha, that's an interesting restriction that led to sticking with and loving Civ IV longer. Those games can chug as they go on, for sure. At least Civ IV was a good one, so you can still play an amazing game :)
I really did like the move to unstacked combat in Civ V, almost certainly my favorite change from IV to V. If you ever get the chance to play a full game of Civ V, go for it- it's a great game, especially with expansions. I'll write a blog about that one someday as well. In the meantime, hopefully Civ IV continues to serve you well!
@frytup: Oh man, Leonard Nemoy was great in Civ IV. It's a relatively small touch, but Civ IV was full of touches like that that showed just how much care went into it. It felt pretty magical at the time.
@liquiddragon: I've always wondered how this game would fare for anyone who played it for the first time within, say, the past decade. I would never expect it to have the same impact now as it did in 1997, but I'm glad you still liked it! Totally agree on the backgrounds, it worked well in that era of technology. Both FF7 and FF8 stood out visually at the time, that wow factor was pretty huge. Thanks for reading!
@slag: I think you're right about some features being spotty right now, like quoting and notifications. I've had trouble with those, and also with some spoiler block stuff...
Yeah, I'm 32 right now, and I'm sure part of all this is me, like you say. I've played a lot of games, and seen a lot of stuff at this point. So when I play games that are very similar to things I've played a lot before, even if they are executed well, it can be hard to appreciate them as much. Doing something new, or noticeably better, than what I've played before goes a long way for me. I know time is another factor in some cases, because I do have less gaming time now than ever before. I have some games like Into the Breach where I will spend 100 hours playing, and still want to play more. But then other games like Spider-Man where I get bored 15 hours in, and just want to see the story through, despite recognizing it as a very well made game of that type (and almost all AAA games are just long now). Maybe it just means I've gotten to a point where I can more quickly identify what I like, and what I want to spend more time on.
I've had my eye on Iconoclasts since it came out, and just haven't gotten around to it. I have it via PS+ now, the pros of waiting, haha. So I might check it out sometime!
@slag: Thanks Slag! Maybe I am just getting old and cranky now, haha. Or maybe I feel like all the other fluff hasn't adapted well and kept up with the times, who knows. I just know how I felt about playing games in 2018, and it seems like a number of folks felt a similar way.
The big casualties were definitely games with a lot of filler, like God of War and Spider-Man, which sat just off my list (I wrote an expanded rankings like previous years). Games like Bloodstained, which are very much no filler, grabbed me more. I think that one is worth a shot for sure, especially if you like the older pre-SOTN Castlevania games to any degree. This Bloodstained (ie, Curse of the Moon) is very much Castlevania III inspired. The SOTN style one is coming this year. But I liked Curse of the Moon a lot!
Subnautica caught me off guard too! I've never liked "survival" games (not that I've tried many), but something about Subnautica looked different, and worth a shot. I think having a clear end goal, as well as a smooth progression, helped me a lot. And it was just a really cool world to explore. Sometimes trying new things pays off :)
I love data. Spider-Man sticks out as the game everyone liked, but nobody loved. No #1 finishes between staff and guest lists, but it was on a TON of lists.
@amlabella: Thanks! 2018 was certainly a different journey for me with games, as I kept shrugging at the "big" and "popular" games that got so much love, which has not always been true for me. But the good part of where games are at right now is that there's something for everyone. Including those like me who seem to get more and more focused on system-driven games every year.
Bloodstained IS rad! I think the game didn't get enough credit for being a modern Castlevania III. Yes, it's similar, but makes appropriate changes I think to work in 2018. Hope you enjoy Hitman 2! :)
Nice list! And if your #1 is a game that came out last year, it's an amazing one like Hollow Knight :)
I was curious how the touchscreen felt for drumming in Taiko no Tatsujin. I kind of want to pick that one up!
Use your keyboard!
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