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MasterKickface

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

Requested NA East 2

PSN: AngryCustodian

Bungie: Kickface

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#2  Edited By MasterKickface

Just sent a request

XBL: MasterKickface

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#3  Edited By MasterKickface

@UnrealDP said:

KOTOR, but with trucks! My wild fantasies have become manifest!

TrucKOTOR!

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#4  Edited By MasterKickface

There is a part of Arkham City where you have to pickpocket a bunch of keys...

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#5  Edited By MasterKickface

Someone alert Rorie about this video stat.

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#6  Edited By MasterKickface

@Dylabaloo: It is only for new or renewing members. It replaces the t-shirts.

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#7  Edited By MasterKickface

Am I the only one that really likes the Chibi cube shirt? That one rocks.

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#8  Edited By MasterKickface

Yes you do get XP bonuses for completing objectives without setting off alarms and without being seen. I know one of those bonuses is called "ghost" (I think it is the no alarms one) and it gets you a lot of XP (500 I think). The game is pretty balanced so that stealthy people and combat people both gain EX for playing the game their way.

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#9  Edited By MasterKickface

Darkest of Days is the funniest quick look. I seriously have watched that one like 8 times.

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MasterKickface

37

Forum Posts

4

Wiki Points

1

Followers

Reviews: 0

User Lists: 1

#10  Edited By MasterKickface

I saved zulf both times. After hearing his story about how he spent his whole life trying to promote peace and then finding out that the calamity was a attempt to wipe out his people made me understand why he did what he did.

As stated before, I chose to regenerate the world first because I felt if fit the story of NG+ better. How I see it is that the Kid tried to reset the world (even though his life and the girls lives were pretty bad before the calamity) because it might save Caelondia. Then the calamity happens again and nothing was changed because most people don't remember the first calamity. I do think that at least the Kid and Rucks have some hazy recollection of the first calamity though (which is why some of Rucks lines talk about feeling like he has told this story before and why the Kid still remembers his skills and has his weapons from the first calamity.) So at the end, the kid chooses the evacuate and let the world move on instead of being trapped in a time loop.

That really is one of my favorite parts of the game, every game play contrivance has a story justification. Buffs are spirits from the distillery, difficulty increases are due to the gods challenging you, and new game + is (potentially) because you reset the world at the end.

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