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MeAuntieNora

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MeAuntieNora

1312

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MeAuntieNora

1312

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I've welcomed Jan in the chat several times now, but just for the sake of public record I'll throw a :fistpump in here.

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MeAuntieNora

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First episode was very promising in my opinion. The original game had great look and overall sense of style, and this might even improve on that foundation. The new engine built specifically for this game looks sharp and performs well, and in my opinion magnifies and reinforces the already-great art. That new engine also allows more intricate animations, including MUCH better lip syncing across the board. They excised one of the most glaring problems with original LiS. The lip syncing, and stiff, repetitive character motion in general, were what held the original back from being truly beautiful. This time it IS beautiful, and it feels like it always had been. All that good art and tech is backed up by solid performances from the main cast, and some creative, perhaps even daring cinematography. I think the backtalk minigame is kind of goofy in its execution, but in theory it's perfect for her character and it's fine as a new mechanic to occasionally engage with.

One of my favorite sequences from either Life is Strange game is in BtS. Namely, the tabletop RPG segment. I was crossing my fingers that they'd do exactly what they did, and it was depicted really well. It reminded me of a moment in The Last of Us: Left Behind, when Riley is narrating Ellie's fight on the busted arcade cabinet. Even without ever seeing a video game, Ellie had a comparable experience thanks to their imaginations. BtS similarly highlights the imagination of the characters (accentuated by some really dope miniatures). I had a blast seeing Chloe dabble as a reluctant mainstream nerd, and when they all got into it I thought it was a really good character moment that she desperately needed. For a character that is so clearly always in her head or elsewhere, it made perfect sense for her to have that moment of escape, and even have some innocent fun. I'm also curious how she ends up falling out with the two she played with... they seemed alright, though I'm not sure about that dude's VA.

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MeAuntieNora

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Yeah it's a little bit wonky for me. It'll repeatedly give me a message about being unable to add this podcast, then I'll try 5 minutes later and it adds it instantly, no problem. Once they're added, it's very convenient and comfortable, so it's worth a little bit of trouble, but to me this gives me more issues than even the Archaic Method.

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MeAuntieNora

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#5  Edited By MeAuntieNora

Thanks to this damn minigame, these are the only substories I won't finish. It's just too frustrating and I've wasted so much time already just trying to hear voices I haven't heard yet.

I do agree that the joke of getting hurt by the person being... unexpected, is kind of funny.

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MeAuntieNora

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MeAuntieNora

1312

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Imagine memetic nanomachines.

That's the real singularity.

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MeAuntieNora

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#9  Edited By MeAuntieNora

The first time I saw a Beam stream was probably pretty shortly after it launched, last year. I was utterly blown away by the picture quality, and the way the streamers instantly responded to stuff in chat was pretty magical. Later in the year, I watched another stream by the same group and it was unwatchable. It would "buffer" (read: freeze) CONSTANTLY, and most of chat complained of the same issues. The streamers had no idea what was different.

If the problem is on Beam's side, and they actually worked that stuff out, then I'm 100% into what they're doing. For what it's worth, the Giant Bomb streams I've watched that used Beam have been OK to great... never in that "Unwatchable" territory. So yeah, I'm totally cool with still trying it out!

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MeAuntieNora

1312

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#10  Edited By MeAuntieNora

@andythemez: He in fact said "firebaww" which isn't a word. Which basically proves he was baiting them from the start, due to it being pretty much the right answer, but skewed slightly (deliberately) to not be.