First episode was very promising in my opinion. The original game had great look and overall sense of style, and this might even improve on that foundation. The new engine built specifically for this game looks sharp and performs well, and in my opinion magnifies and reinforces the already-great art. That new engine also allows more intricate animations, including MUCH better lip syncing across the board. They excised one of the most glaring problems with original LiS. The lip syncing, and stiff, repetitive character motion in general, were what held the original back from being truly beautiful. This time it IS beautiful, and it feels like it always had been. All that good art and tech is backed up by solid performances from the main cast, and some creative, perhaps even daring cinematography. I think the backtalk minigame is kind of goofy in its execution, but in theory it's perfect for her character and it's fine as a new mechanic to occasionally engage with.
One of my favorite sequences from either Life is Strange game is in BtS. Namely, the tabletop RPG segment. I was crossing my fingers that they'd do exactly what they did, and it was depicted really well. It reminded me of a moment in The Last of Us: Left Behind, when Riley is narrating Ellie's fight on the busted arcade cabinet. Even without ever seeing a video game, Ellie had a comparable experience thanks to their imaginations. BtS similarly highlights the imagination of the characters (accentuated by some really dope miniatures). I had a blast seeing Chloe dabble as a reluctant mainstream nerd, and when they all got into it I thought it was a really good character moment that she desperately needed. For a character that is so clearly always in her head or elsewhere, it made perfect sense for her to have that moment of escape, and even have some innocent fun. I'm also curious how she ends up falling out with the two she played with... they seemed alright, though I'm not sure about that dude's VA.
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