Hey Space Cadets, I decided that I wanted to keep playing some of those adventure games I briefly looked into during E3's usual "anything but E3" series of mine. I've been on an adventure game kick of late, and Legend's stuff is so well written and thematically interesting that I figured it was worth showing more of it off.
Mission Critical is a sci-fi themed adventure that, unlike most of Legend's other games, is based on an original story penned by writers from within the studio rather than being based on a novel, or series of novels. It's also the first Legend game to feature FMV actors, though they're only used sparingly for exposition cutscenes. It's not quite the FMV digitized actor nightmare that adventure games were lamentably evolving towards heading into the late 90s.
Before I resume, I'll recap the story so far (though you are very welcome to go back to the original thread and check it out there):
The USS Lexington and USS Jericho, a warship and science vessel respectively of the progress-focused Alliance, have reached the end of a long and trying journey across the cosmos: the planet Persephone, in the Deneb Kaitos star system 68 light years from Earth. Though the details of the mission are top secret, known only to Captain Dayna (played by Star Trek TNG's own Commander Worf, Michael Dorn) and his first mate Lt. Com. Jennifer Tran (played by Manhunter/Desert Hearts' Patricia Charbonneau), they still find themselves ambushed and outgunned by the sudden appearance of the Geneva-class UNS Dharma, a powerful warship of the enemy UN forces (yes, the UN are the enemies in this game).
The UNS Dharma handily defeats the USS Lexington, and demands the unconditional surrender of the entire crew. Knowing the critical importance of the mission, the Captain knocks out an officer (the player) assuming the enemy captain would overlook a single casualty and provides them with a note explaining the circumstances, leaving Tran to record a few logs to instruct them on what needs to be done to fix the ship and complete the mission. He then carries over a live warhead in the crew shuttle to the UNS Dharma, destroying the enemy vessel and the crews of all three ships.
After fixing a hull breach and averting a catastrophic engine meltdown due to a malfunctioning coolant system, the protagonist's next task is to get the ship's main computers and sophisticated AI back online. We've also discovered some worrisome reports that points to a turncoat officer as the one responsible for setting up the ambush. The officer in question is dead, along with the rest of the crew, but I doubt we're quite done with that sub-plot just yet.
Anyway, let's get down to it:
Part 3: To Hell With Ship Repairs, I'm Going To Write That LP About the Sassy CPU
Part 4: Giant Bomb and Space Linkin'
So now we've made up our mind: The mission must be completed! And we'll almost certainly be killing ourselves one way or another in the process! Stay tuned for additional parts to come.
So now we head down to a planet we know nothing about, because of alien shit or something. Also we're dying. We're playing a fun space adventure game, guys!
Part 6: Fun With Shapes and Colors
Next: Nanomachines?
Part 7: Remember When I Said This Game Was Fairly Grounded For Sci-Fi? Well Now There's Space Portals
@bobafettjm: Man, you're a lifesaver. Also, we're not done explaining things quite yet...
Part 10: I Swear This Thing Will Stop Talking Eventually
Part Final: Crazy Yelling Future Guy and The Dharma Initiative
And that's Mission Critical. Hope you enjoyed it. I might've found more entertaining screenshots from Callahan's Crosstime Saloon or Superhero League of Hoboken, but because they're the better games I should probably leave them for you all to discover instead. I mean, once Atari gets its finger out and puts the whole Legend library on GOG, at least.
I'll be back with more weirdness next time. Probably not another Brief Jaunt for a while though (not that this was particularly brief...).
@bobafettjm: Man, you're a lifesaver. Also, we're not done explaining things quite yet...
Part 10: I Swear This Thing Will Stop Talking Eventually
Part Final: Crazy Yelling Future Guy and The Dharma Initiative
And that's Mission Critical. Hope you enjoyed it. I might've found more entertaining screenshots from Callahan's Crosstime Saloon or Superhero League of Hoboken, but because they're the better games I should probably leave them for you all to discover instead. I mean, once Atari gets its finger out and puts the whole Legend library on GOG, at least.
I'll be back with more weirdness next time. Probably not another Brief Jaunt for a while though (not that this was particularly brief...).
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