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mento

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mento  Moderator • 

You never hear too much about these less successful spin-offs, even though Namco's rereleased core Pac-Man a thousand times. Maybe when they inevitably get involved with the mini console market, they can include some of these obscurities as pac-ins.

I've been playing a lot Berseria, incidentally, so I'll let you know if any classic Namco iconography shows up. They like their references.

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Edited By mento  Moderator • 

Street Combat is also not the good SNES Ranma 1/2 game.

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@arbitrarywater: I wrote a little more about Shadowrun in this week's Saturday Summaries, and am still poised to complete its final act this weekend (along with the final few collectibles of A Hat in Time). I also wrote about how many giant ass RPGs I've still got to get to, the as-yet unpurchased Divinity OS 2 notwithstanding, so I hope to get into it eventually but likely not any time soon.

To summarize what I said in the, uh, Summaries: Shadowrun's definitely a balm if you want something a little more bite-sized, and its structure makes it ideal for playing in sessions that might be weeks apart if you have a lot of real-life biz going on. Those games are still not quite as feature-rich as I'd like, even three games in, but they have a heavy emphasis on role-playing to your character's strengths and I see value in that.

However, I will take your advice to give Bard's Tale IV a few more weeks for patches - I want to get to it before December as it's one of the few 2018 games I own and I still need to write a GOTY thing at some point, but I can give it a bit more time to get its shit together.

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Edited By mento  Moderator • 

Too bad about hitting that item limit. If only there was a merchant you could've sold stuff to.

Looking forward to seeing Alex tackle Virmire. Of course, if he's choosing to follow up on some side-quests and galaxy exploration first, I'd be down for more of that too. Chill times in moon buggies.

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Well, the important thing is that you're having fun.

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Edited By mento  Moderator • 

I totally get it. There's some community stuff coming down the pipeline, but as you and others here have said it may well be too little too late. I wish I had some better solutions to improve the community content creation process around here, but it could be that everyone's moving to Twitch and YouTube for their hot takes and away from the written word. Text has always worked best for me because it allows me to collect my thoughts and express myself better, and I really can't see myself wanting to stop diving deep into the hows and whys of games, but even I'm starting to feel burned out by the lack of feedback and the reduction of voices around here.

I hope you consider coming back and posting something when the mood strikes you. Maybe instead of weekly Kingdom Hearts updates, you could post a round-up of thoughts after completing each game? Something not quite as demanding on your time, at any rate.

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Edited By mento  Moderator • 

I can still hear the theme song of that cartoon show. It's remarkable DiC managed to fill out a whole cast based on nothing more to go on than a red car and a blue car.

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Edited By mento  Moderator • 

*Drives over obvious entryways along Skyway*

"Where are these guys? Above us?"

This series is still a lot of fun. Looking forward to Noveria's misadventures in two weeks' time.

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Edited By mento  Moderator • 

Graciously, Pac-Man 2: The New Adventures made almost all these guys part of the canon, along with Pac-Man's bipolar condition.

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Edited By mento  Moderator • 

@jeff: I mean, a generous supply of skulls went a long way in the 16-bit era. Where would Mortal Kombat be without them? (All right, fine, Mortal Kombat had more going on than a big pile of skulls. But they helped!)