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Mento

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Here's my ongoing list of explormers still to look into (* = I own this and may play it soon):

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Edited By Mento  Moderator

Hey, great work with this. Seems like a pretty definitive ranking. I mean, I couldn't find Ys 8 on either the finished list or the 40 runners-up list, but pobody's nerfect.

I appreciate that a good 25-30% of the final list are indie games too. I've been putting my top 100 Indies of 2010s list together, but keep running into weird technicalities (e.g. Does Life is Strange count? Does Child of Light? Does Journey?).

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Edited By Mento  Moderator

Since there's no Hottest Mess category this year, I'll nominate a game for it: Outer Wilds.

Outer Wilds's PS4 port has a save corruption bug in it, and one that happens fairly frequently if the user response on Twitter and the developer's site is any indication. It happened to Fanbyte's (formerly Waypoint's) Danielle Riendeau. Suffice it to say this is the most deleterious issue a game can have - even a glitch that prevents you from completing the game means, at worst, you just have to sit twiddling your thumbs next the finish line until they fix it - and absolutely not one that should be in a finished product of any repute. Games are hard to make and bugs happen, granted, but there are issues of a certain severity that should never be allowed to see the light of day and that it's still there (figuratively) kicking people in the junk several months after release is pretty shocking.

Control chugs harder than The Little Engine That Could on a core PS4 and the decisions made for its checkpointing may be the Oldest House's biggest mystery of all, but at least it didn't consign hundreds of save games to the great beyond.

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I swear, we're the only people on this whole site repping Horace. There's a lot of really good, inventive stuff in there that's worth weathering the awkwardly tough platforming and backtracking. I even would've been happy to explain all the British references to Dan if he'd stuck with it (and asked me to do so (and knew who I was)).

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Fine work as always.

I'm just getting started with my Best Music homework myself. Sadly, even though a new Ys came out in Japan, there's no localization yet so it's not eligible. Kinda hard for much else this year to compete with this or this. Trails of Cold Steel 3 was an acceptable consolation prize at least.

Bloodstained's OST was really good fun though, I'll have to give that another listen.

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Kinda want the whole GBE crew (give or take a bonus Mahardy) to play the Viscera Cleanup Detail level specifically based on the Event Horizon ship. They did complain about all the mess dripping from the walls, after all.

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Love to spend 30-45 minutes sprucing up a GB wiki page for an obscure game only for GB to play it and a host to say "so I looked this up on Wikipedia..."

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I'm surprised Dan's playing this instead of Anodyne 2 or Electronic Super Joy 2. I guess he can be playing multiple things. Or he's distracted by concerns about a certain collectathon feature... (which I'm very much looking forward to).

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Oh hey, funny timing. I'm in the middle of Divinity: Original Sin 2 and a Divinity: Original Sin 2 blog alike, and the latter's half-done first draft just hit your readability limit of 2500 words. It really is spectacular. (The game I mean; the blog might need more editing.)

I still need to get around to Tyranny, but I think between the gigantic DOS2 and the quartet of older CRPGs I played back in May (and Mass Effect: Andromeda in January, though that scarcely counts as CRPG, RPG, or just G in general) I might be giving these things a rest for a while. I promised Fisk I'd play Vaporum at some point, but it obstinately refuses to drop below half price when Steam sales come around. Ditto Pathmaker: Kingfinder (I think I got that right), for that matter.

Hope you decide to write something for Baldur's Gate III. Curious to see how that turns out. The Outer Worlds too.

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Mento

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Get Tali back. Normally, I'd be all "accept the loss", but Mass Effect 3 has a number of problems and one of those is how they weight certain sequences involving teammembers who may or may not have died in the Loyalty Mission: most have little "this is what we're doing now" cameos, maybe a single mission where they're playable again, but a few (like Tali) have major franchise-long arcs that come to a close in ME3.

Then again, I'm speaking as someone who despises this "ah, well" approach to preventable deaths in narrative-focused games and will always reload. It's why I rarely touch Fire Emblem games. So... your mileage may vary.