GOTY 2017 (Adjusted)
Same deal as the other "GOTY (Adjusted)" lists, found here (2013), here (2014), here (2015), here (2016) and here (2018). The idea is to build GOTY lists that are constantly in flux, ever adapting themselves to a new year's worth of catch-up gaming. Like the Borg, but for video game lists. With enough time I should be able to play through every 2017 game that piqued my interest and construct a list that ideally represents what that year meant to me in terms of games, but that wasn't going to happen on the year in question: too many full-price new releases, too little time.
I'm still reeling from just how exceptional a year for games 2017 was. Though this list has more than doubled in size since the end of 2017, I've still got a not inconsiderable number of bangers left from that year that I can't wait to tuck into. I can't tell if it was the stars aligning or what, but it felt like a year strong in both franchise iterations - I can think of a dozen long-running series that (debatably) saw one of their strongest entries that year, including Ys, Super Mario, Zelda, Divinity, Nier, Tales, Assassin's Creed, Yakuza, and others - and new intellectual properties, and likewise it was a banner year for the Indie circuit and the big-budget AAA industry alike. It's rare that a year can end and I can compose a list of over fifty games of a "must play" calibre. If it wasn't for all the catastrophic shit that was also happening in 2017, I'd almost wish it was three months longer.
For reference's sake, my original 2017 GOTY list is here.
(Extra note: This list is gigantic, so I'm only including appraisals for the first twenty. I've written about every game on here somewhere else on the site, though.)
[Up to date as of January 2020.]