@nodima: I played on PC Game Pass so I can't speak to the controller stuff, but I feel something similar to your final paragraph and that review in that the game overall seemed inconsistent with its narrative approach. I wonder if the game wasn't pulling a deliberate bait and switch, making you think it was going to be one of heavy "Message" social studies types of adventure game given the relatively realistic focus on the hardships of Louisiana living during those relatively sedate opening few hours, and then descending into absolute insanity around the time the giant cyberchicken machine god shows up to offer your dead mom some cryptocurrency in exchange for an angel ball.
It's why I held off on the game until this late in this little GOTY process of mine: I genuinely figured I was going to be in for another KR0 misery expedition until that mid-game shift. Maybe going a little cuckoo did rob the game's more dramatic moments regarding Kay's family and the future of the region of much of their seriousness once it circled back around to them during that trippy sequence in the spaceship where you're exploring your house again, especially with how silly everything got while LeBlanc was following you around, but I found myself enjoying it quite a bit more at that point because I had zero idea where the story might be heading. Not to say it wasn't good before then but I sort of approve of any video game narrative abruptly losing the plot, as it were, as long as it continues to be engaging.
Actually, I probably feel the same way about Norco as I do that Sorry to Bother You movie. You think it's this one thing with this one particular statement to make until it suddenly becomes something very different.
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