640: Tactical Growth
Cyberpunk 2077 - Night City Wire Livestream
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The Giant Beastcast
The HotSpot - Episode 367
641: Hey, Throw Your Molotovs!
The Community Spotlight 2020.06.27
The Community Spotlight 2020.06.20
The Community Spotlight 2020.06.13
Future Bomb Men's T-Shirt
New Logo Mug
1C Logo Black Hoodie
User Lists: 3
I was tempted but having already played this on the DS I am not seeing a reason to pick this up now.
That was the second Ranma 1/2 Fighting game for the SNES. Jason was probably thinking of the third game in the series which did not have a jump button.
I dunno man... some of that DLC sounds like stuff people have already added in through modding. Im sure it will be more polished but damn son. Ill probably wait until I can get it all cheap on a steam sale since I have had my fun with Fallout 4 anyways. Maybe Ill revisit it later when all the DLC is there and Ill do another play through then.
Hmm so rather than balancing the cards that some people actually paid money for they are just removing them entirely.....
Honestly, I don't get it. They use the excuse that this is to help against stagnation but removing cards from competitive play does not solve this at all. Kudos to them for re-balancing stuff but I don't get their logic behind the restriction of the expansion cards.
Use your keyboard!
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