@rebgav said:
@JasonR86 said:
@rebgav said:
@JasonR86 said:
So I can't imagine that anyone didn't pick "I'll miss you." unless they are a monster or were intentionally playing a weird/bad character because come on. Who wouldn't say that to a nine year old girl who's about to be left alone?
That seems like a pretty selfish thing to do, why waste the last moment you have to give advice? Why play on the empathy of someone who is moments from having to shoot you in the head? Why say "I'll miss you" when you're about to die and the other party is going to continue on? Crazy talk!
Because she was nine and we had a good relationship! Gah!
She should not be able to sneak through a town full of zombies while heaving and whining and blowing snot-bubbles. I always viewed Lee's job as being preparing that girl to survive on her own, so I had no compulsion to pick the sentimental option.
This, this, this. I'm not sure how anyone could go into the game expecting Lee to survive it, so from moment one I was like, "Okay, let's focus on preparing Clem for survival cause if anyone in a zombie game is gonna survive, it's gonna be her."
Telling her "I'll miss you" when she needs to get the fuck outta Dodge is not only insane, but incredibly selfish. It's something you'd say to make yourself feel better in your final moments; not to make -her- feel better. Of course you'll miss her! She knows that! Don't be stupid and force her to confront that point when she should be focusing on survival. There'll be time to grieve when she's not smack in the middle of a city infested with zombies.
@Kerned said:
@Sparklykiss: The main reason I had her shoot me is because I was afraid something would happen (Lee would get loose, Clem would come near him, etc.) and she would get hurt. The idea of Clem getting hurt was so much worse than anything else.
Also, this. At first I was like "Killing me would cost her a bullet she could use... but on the other hand, not doing it could come back to haunt her in a much worse way".
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