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Rasrimra

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Rasrimra

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#1  Edited By Rasrimra

@bane: Yes me too. I just found out about it this morning. I suspect most people don't know that.

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Rasrimra

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#2  Edited By Rasrimra

@extintor said:

What an outstanding, intriguing, and unique game this is. I have so much respect for the developer's thematic commitment and the no punches pulled realism-driven narratives.

I am genuinely impressed with KCD across the board. My only complaint would be the occasional crashing. A liability with open world games though I guess....

Yeah I agree with all that. This is number 2 on my GOTY list so far (but the year has just started). I would have a second complaint: That the quests can expect something from you that you are not yet prepared for (or that is not well explained like those keys in the chest... and not learning combat skills immediately, or learning that to use the combo's with longsword you need to two-hand it, etc.), and (seem to) give you a small window of time (or you can get locked into that situation) in which to accomplish it. Which is I suppose realistic but it also makes some parts of the game feel very rough gameplaywise.

I love it though. Haven't finished it yet but so far I'm very impressed.

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Rasrimra

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Giant Barrel Bomb is in a session now sending invites. Check the discord

Just wanted to say Giant Barrel Bomb is a fantastic name for a GB squad ^__^

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#4  Edited By Rasrimra
@qrowdyy said:

Anyone want to comment on how this compares to Subnautica? I only have time for one survival game in my life right now.

Dude! Those don't even compare! Subnautica all the way. Imo. It's more tense, controls better, looks better. Has more progression and freedom, no weird business tactics. Just no multiplayer. On the other hand it doesn't require online to play.

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Rasrimra

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#5  Edited By Rasrimra

@asmo917: The game is more about timing, knowledge and prep than reaction speed for most fights... I think. I don't have a super good reaction speed in MH, because I main all weapons so I need to think about the moves I make. It really helps to watch carefully how a monster moves because they tend to have tells that are more than a second long. Their tells happen sooner than you would expect at first. More than anything else you could possibly do, I would advice you to look at a weapon tutorial for the weapon you are using (and to never stick to one weapon exclusively as a beginner). (I know for some people looking something up online is a barrier. You shouldn't have to do that for a game. If you want to enjoy MH a lot, it's going to be an exception to that rule.)

I say it many times but for some reason people are very stubborn or just don't believe me... but it's true what I'm about to say and my friends did not listen, Ben from EA didn't listen, I don't think Jason from GB listened, and they are suffering for it even if they are not aware of it yet. Here we go: Gaijin Hunter makes excellent weapon guides on YT and since you're a beginner I would 100%

  • pick one of his weapon video's (make sure they are for World),
  • see if you like the sound of it,
  • grab the weapon from your chest,
  • go to the training ground and train a little on the big pillar,
  • use every single move you can do (I play the tutorial video on my phone so that I can repeat whatever he does) with that weapon so that you have at least felt it once,
  • get a feel for the infinitely repeatable combo's you can do,
  • try it on a Great Jagras (or something not too hard) without button mashing,
  • and you will feel way more certain about your combat.
  • You'll feel damn good about it.

It'll take less than an hour to pick up a new weapon and learn its basics well enough to be able to use it effectively. I personally make notes while watching the tutorial video's so that I have a cheat sheet. In a 100+ hour game it's not as crazy as it may at first appear to spend some time getting familiar with the actual mechanics of your weapon of choice, yet hardly anyone does it. How long have you been playing now? I think people forget, while busy fighting monsters and learning how the monsters move and progressing through the quests, that knowing your weapon is half the fight.

Side note: I would shy away from the Charge Blade since that's a very technical weapon that comes with a lot of instructions, but if you love that type of stuff then by all means go for it! Gaijin only has 4 weapon video's so far for World but he is making them pretty fast now. (One every 5 days say.) You can use his older tutorial video's for the other weapons but do keep in mind that all of the weapons have changed in minor ways so you will likely miss out on a bit of its new possibilities.

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Rasrimra

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#6  Edited By Rasrimra

@palemamba said:
@user_undefined said:

So, perks. What have y'all chosen? Any "must-have"s or buyer's regret? I ask this knowing that the devs have said they're likely going to add a respec potion to the game.

I too would like to know what people think are some must-have or stay-away-from perks. I'm very early on (just reached Nuehoff) and I'd say the best perk I've gotten so far is increasing carry capacity (boar?).

There was a little video on it on youtube.

He said that the first combo you see in the combo list for swords is a very good one to have, and basically a perk that increases your carry weight is welcome, and some stamina boosters. (Like the one that makes blocking cost less stamina.) The bull one which let's you charge opponents based on the weight of your armor is not useful at the start. And he said that Vitality perk points may better be saved up (but if there will be a respec potion, maybe not) because the perks you can get later on are so powerful.

To be honest what I got from his video was that the descriptions were pretty clear and accurate to how they function and in almost all cases quite predictable how useful they were going to be for you. It seems like there are no real pitfalls, just perks that clearly aren't as useful when you read what they are for. Like the one that let's you carry bodies without being as burdened is probably not high on anyone's priority list.

To be clear, I have only gotten in a couple hours of play so far, so I myself can't really verify any of it. And I got the feeling some perks will be subject to change in their big 1.03 patch.

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#9  Edited By Rasrimra

I'm so happy to see that most of you are enjoying it ^__^

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I never played with people I knew and was very reluctant to try online at first... It's fine. It's a very mild game in terms of necessary online interaction. And on Nintendo platforms the community is real sweet so I hope it's the same in World.