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Relic

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Relic

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@sethmode: They’re putting on a product that we pay for and if somebody is childish while serious discussions are going on, it drags the audience experience down. I don’t care about how the day-to-day life around the office is. I care about the times she gets into an argument in an otherwise enjoyable piece of content and I’m stuck riding it out because I don’t know when it’s going to end.

Think about this in terms of quicklooks. There has probably been at least one game which the crew liked a lot, but made it look like trash when they played it on video. If you like that game and want to recommend it to somebody, that’s frustrating, because you now have to scrounge around for a good video to show them instead of using your go-to source. It doesn’t matter if it’s better off camera. It looked like trash where people could see it.

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Relic

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@sethmode: The incidents I was thinking of were directed towards her coworkers, while she was sitting across from them. Look at her first game of the year and when she decided that Mortal Kombat XI had an all-soldier roster. She just straight up refuses to take even mild criticism or engage in surface-level self-reflection. I do think she probably gets more flak that she deserves, especially given the criticisms that could be leveled at the rest of the crew, but that doesn’t mean she doesn’t need to grow up a little.

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Relic

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@curufinwe: Abby’s response to pushback has been “whatever” every time she’s gotten any. She isn’t going to learn or grow from any of this.

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Relic

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@tomservo50: Maybe I’m just a little jaded. The last time I saw rhetoric like yours it was when I was looking at how lynch mobs used to justify stringing black men from trees. At least we’ve moved to firing people, isolating them from their support network, ensuring no one will hire them in the future, and then harassing them to suicide instead of killing them in person.

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Relic

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@tomservo50: My god! It’s almost as though court and HR systems know that they’re dealing out severe, life-altering and potentially life-ruining punishments to people, and maintain certain standards to ensure that narcissists and sociopaths can’t ruin people’s lives unjustly, even though that means some victims won’t get justice. Thank god we don’t have to go through those systems anymore. Now we can just ruin people’s lives with the press of a button. /s

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Relic

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@caffeinatedking: One of the most depressing realizations I've had over the past few weeks is that the crew doesn't get the subtler lessons that these games are trying to teach. Most of that disillusionment was from listening to Bakalar, but whenever I hear any of them talk about these games it's pretty clear that they don't understand information about the game that isn't explained to them slowly, at length, and in detail, preferably through text. The shards are one example. The lessons that BloodBorne tries to teach through its boss design is another.

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Jeff might like Yu Yu Hakusho. Similar time period/animation style and it was something of a landmark series for fight scenes. Dan is in for some serious shit.

Edit: G Gundam and One Punch Man are great.

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Relic

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@mayor_mccheese: You could get higher tier gear on earlier levels. I had a purple while working through the campaign that dropped randomly. You stopped getting whites and greens at a certain point; Anthem still dropped those for high level players who ran strongholds before the latest patch came out.

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