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reyuko

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#1  Edited By reyuko

Gesh, ok i know this is an old thread, and all that, but I'm actually into this subject and i was just looking around on google. i actually made an account just to add my 2 sense =P I'm a student of Animation and Visual Effects, with a heavy interest in game animation development. i just wanted to clear up a few things thats all. when it comes to purchasing a computer for game development, it just comes down to what parts of game development you actually plan to do. There is the artistic side, that obviously your going to be using an apple, then there is the codeing, which from what iv learned, is usually windows based. now my only interest here is to clarify that if money isn't that big of a deal (don't know how much you were willing to spend) then get the apple. its more versatile, and i know someone is going to laugh when they read that statement, but its 100% true for one reason and one reason only; Apple computers running OSX, allow you to do a duel boot (the applet is called boot camp) and lets you load as old as windows xp, all the way up to windows 7 (i have not done any research about linux and bootcamp) i don't mean to sound like a fanboy or anything, but anything windows can do, so can a mac, as long as windows is loaded on it. you can't load (legally and without flaws) OsX onto a windows machine (hp, Dell, Toshiba, ext.) so if you don't mind doing that, its actually a better idea to get an apple computer. 
 
but.....im sure that after 11 months and 3 weeks since the most recent post was made....you have already bought your machine. so I'm just throwing it out there for future reference =]