Game of the Year 2015 Users Choice
General opinion of this year, for me, was just too many games. I don't have enough free time! ;_;
Picked up a Xbox One in September and a Wii-U on Black Friday so they've added a whole bunch of potential games. Also picked up a complete Sega Genesis and a pile of games for that, then my friend gifted me the Sega CD add-on for my b-day.
My main list doesn't have as much detailed commentary as last year I guess. I just can't remember much or am not in the right mindset to write up detailed analysis. Also should be playing Xenoblade right now on my day off lol.
When I made up the Top 10 list, it felt a little bare or easy for some reason, when the impression I got this year was there were so many. It wasn't until I wanted to add a few games to the honorable mentions and going through my library again that I realized the list just kept growing and seeing how much stuff I did try to play. I think its much more representative of the big picture.
- I'm currently trying to get through this. This may have placed on my list if I had more time with it. I've got about 25 hours on the clock and feel like I just finished the tutorial. It's giant. The sense of scale in the world is like no other game I've seen. It looks amazing for a Wii-U title. I think maybe it's a little too open-ended for me? As in I'd like a little more structure or flow to the mission system. Right now it's just a list with a ton of stuff on it and that's it. You kinda go and do whatever you feel like you can do.. which you often don't know if you can until you actually go and fight to monsters and find out. Haven't got my Skell yet which is what is keeping me motivated. Once I get that, I may get even deeper into it or lose all motivation to continue. Poor music choice for NLA. Combat system could maybe feel more intuitive or flowing or something. Not sure how to describe it.
- If I could put old games on the list, this would be way up there. Discovered the Front Mission series this year and started with the PS1 release. Super enjoyed it. Super addicting. Really wanted more. Started in on Front Mission 4 (PS2) but it isn't quite the same. Some good and bad adjustments to the combat system. Much slower game so I didn't get enough time with it.
- Another one that is older I guess but I didn't dive into until earlier this year. Got really addicted to it for a week or two. Constantly played it. WWII plane fighting game. Very fun.
- This was from a free PS+ thing I think? Didn't play it til spring of this year. Ended up completing it and really liking it. I think I got most of the trophies? Another Metroidvania structured game but with the backdrop of Mexican folklore and Luchadores or whatever. Great stuff.
- Went out on a whim and gave it a shot. I vaguely remember the old games as a kid but maybe never playing one. This game was neat and charming.
- I don't really do fighting games. Only ones I like the feel of and button structure is the Dead or Alive series. I gave this one a shot though and had fun. Was interesting trying to learn how to do button combos which is still way too hard IMO. Looked great.
- I don't think this came out this year but I didn't play it til sometime til spring 2015. Hadn't played one of these before but I do like weird minutia sims like the truck driving games. Ended up getting addicted to this for a week. Non-stop playing. Learned a bunch about farming, the process, the equipment. Once I had built up enough money though to get most of the best equipment and just buy bigger plots of land, that kinda felt like the end of the road. From there is just would've been buying more of the equipment and more plots. Never played online but it would be fun to work with someone else who had this weird minutia fetish and handle a farm. Steam shows I have 108 hours but I think that must be double what it should be.
- Remember that weird little physics builder thing that came from no where? I played that a bunch. Wasn't much to it but perhaps they've added more since it's release. I'd check it out again.
- Played this at its Early Access release. Got way into it. Very good looking and cool art style. Interesting gameplay. Would have to revisit it.
- My complaint is that it just felt exactly like the previous four Forza games. The graphics/lighting whatever still looks the same, just higher res, and has a toy-ish look to it. Menus have been changed, like they've done in the others, but the actual tuning options etc are the same. Less tracks? Hard for me to remember. Weather effects were nice. Stupid Xbox won't support my steering wheel so thats a huge negative for it. It's not a bad game, its just the same game.
- Finally got around to picking this up on PS4. Enjoyed what I played of it. Great unique game. Character movement and such doesn't bother me. Just got distracted by other games and need to play more of it.
- I picked this up. Played it for a few hours. Seemed potentially good but just too busy trying to play other stuff. Maybe I'll come back around to it.
- Again, picked it up, played it a little on the PC, had some buggyness or jank. Didn't quite feel right. Something about it just didn't absorb me. Every time I see footage of it I think it looks incredible and I want to play it but I never do. It sounds like the patches have smoothed out some of the rough edges.. but is that really was is holding me back? Maybe I'll try it again some day. I don't know.
- Yet another that I played some of, thought it looked absolutely stunning, but just came around at the wrong time or something and I wasn't quite in the mood for it maybe. I really want to check it out again on the new OLED tv. Someday maybe.
- I'm way into driving games. This one looked great. I just wasn't in a particular mood for a rally game recently? Just had its "official" release so we'll see.
- Looks like an old Disney animated film. Played it for a tiny bit. Seemed cool. I got distracted by something else and haven't returned yet.
- Only picked up my Wii-U on Black Friday so haven't had it long. I've played this game mostly on the toilet. Looks great. Oddly finding it harder than I expected? Even in the first or second world? I think it has to do with the view perspective and missing jumps or drops on enemies.
- Opened it, played it briefly in one sitting until I unlocked the R32 GTR. Stopped playing. I was just starting to get used to the crappy car control. Maybe I'll play more of it.
- Seems like a great unique art style. I like Yoshi? I like cute stuff? Kirby's Epic Yarn was cute and I enjoyed the little bit I played of it, even if it was a bit simple. I'll get around to this eventually.
- Opened it, briefly played it. You can't change the button mapping!? Wtf man. It bothered me so much I put it down and haven't tried it again since. I'll have to get around to it.
- Still in the shrink wrap. Pretty much just bought it because everyone loves it and it was on sale. I'm not that big of a Mario fan though. Not sure if I'll get around to playing it. Mostly just bought it for the collection.
- Still in the shrink wrap. Wind Waker was good. So why not have the HD version? A Middle East/U.A.E. version ended up being sent to me. I assume it'll work on my Wii-U. Different color box art. Interesting.
- Digital copy came bundled with the Wii-U. I should at least fire it up once someday. I'll probably like it. Just too many other games.
- Digital copy bundled with the console. Eh. Same as above. I should at least try it once and see. Too much other stuff to do.
- Still in the shrink wrap. I'll get around to playing this eventually I hope. I bought Halo 4 when it released and didn't actually play through it til like last year. Enjoyed it. So I'd not be surprised if the same situation happens with this.