The idea that you could spin off Call of Duty and have ABK worth anything meaningful to Microsoft is hilarious. Blizzard's games aren't console focused, and King sure isn't console focused. Activision itself is Call of Duty and the odd Crash Bandicoot game. Microsoft isn't spending $69b to buy Crash Bandicoot, Diablo 4, and some mobile and PC games.
It's from 505 who also publish Payday, and Damion Poitier who plays Chains in Payday. My initial read of it as a stealth heist game from 505 with Poitier was as a single player reimagining of Payday.
Overwatch 2 is literally an update to Overwatch 1. The PvP changes are just a straight up patch, the purchased content is the PvE component. The day Overwatch 2 comes out, you will not be able to play Overwatch 1 anymore, and you will have to buy nothing for the new heroes/maps/systems.
Just to clarify for people, because the Overwatch 2 discussions are always physically painful:
Overwatch 2 is two components. First, an engine upgrade to the PvP portion of the game, with new heroes, new maps, and the switch to 5v5. This is coming to Overwatch 1 at no cost.
Secondly, it has a group PvE component that we've heard little about. This is the paid content, and likely the source of the delay.
Continuing to support Overwatch 1 doesn't show investors that the company produces value, because Overwatch 1 doesn't actually get money from its longtime players. Longtime players (of which I am one) have no reason to buy lootboxes because of the no-duplicate-items change they implemented years ago. Calling it Overwatch 2, and adding the paid PvE content (as well as post-release PvE content from the sounds of it) gets non-players to pay attention to it, as well as provides a way to actually get money from the people who play it the most.
Scrapping OW2 and just releasing the heroes and maps now in OW1 doesn't make them more money or bring in new players.
@imhungry: I'd agree with this too. Stardew is fine, but I've enjoyed both the original SoS NA release, as well as Trio of Towns. Being driven towards the mine in Stardew always sapped my desire to play it. It's great that people love Stardew, but I don't want my farmer to be a swordsman as well.
Sildas's comments