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2013 GOTY List

I'm going to post another list on my blog later where I go in depth into why each game made this list.

List items

  • This is the first time I've ever not been able to think of a clear frontrunner for my game of the year. I have been flip flopping between this and The Last of Us as my GOTY for the past month or so. But then I started to think about which game had more of an impact on me, and which I will look more fondly back on 5 years from now. That's when I realized that Infinite is that game. Bioshock Infinite is the most memorable game I've played this year it reaches emotional highs that no other game has this year for me. Oh yeah, and the gameplay is pretty rad too.

  • The Last of Us is a fantastic game. It's not the second coming but it is easily the most well rounded game I've played all year. Surprisingly enough, the gameplay ended up being my favorite part and that's saying a lot considering how great the story is. I had some issues with the way it ends, but that's only a small blemish on what is one of the best game I've played in years.

  • GTA 5 is the culmination of all of the progress Rockstar has made over the previous generation. None of it's parts are equal to or better than the game in which they're aping, but together they make GTA 5 one of the best open world games of the generation.

  • This is the most confident Saint's Row yet, not only gameplay wise but also in the story department. Volition makes writing likeable characters and snappy dialogue seem effortless. Also, this is easily the best playing Saint's Row game to date.

  • If you took a look at all of Revengeance's elements separately, whether it was the gameplay, story, or soundtrack, it wouldn't seem mind blowing. But, the way in which all of it's elements work together make it the best character action game I've ever played.

  • Dota 2 is easily the most complex multiplayer game I've ever played, but it's also the most rewarding. With over 100 heroes, every match feels different and in turn you learn something new. It's one of the few games I would describe as timeless, and just writing about it now makes me want to play another match.

  • My favorite element of Gone Home is that it doesn't need to put it's characters into extreme situations to evoke emotion out of the player, almost every game on this list suffers from that. The developers know that stories in games can be infinitely more relate-able, not to mention just as interesting, if they revolve around everyday choices and the consequences they bring.

  • I was not expecting to enjoy Metro: Last Light half as much as I ultimately did. Metro 2033 was very flawed but unique game, and I thought Last Light would be a slightly more polished sequel that would run into similar problems. To my surprise, it's the closest thing to a new Half Life we have gotten in years.

  • Yes, Dead Space 3 is a disappointment coming from Dead Space 2. It regularly recycles environments, has a disappointing story, and it just feels uneven as a whole. But holy shit, does it have some fantastic gameplay.The weapon customization elements Volition added this time around almost completely overshadowed DS 3's faults for me. They also made it one of my favorite games this year.

  • This is the first Splinter Cell where I actually felt like I can tackle a scenario in multiple ways, and that each way is a viable strategy. That alone makes Blacklist my favorite Splinter Cell.