I know that my son and I grew up in different times. Back in my day *Wink*, an RPG was widely accepted as being a game where you are going through a typically fantasy setting, where you grind your party to high levels, learn new abilities as you grind, and do dungeons, and have massive boss fights.
My examples for what I consider and RPG from those days were Final Fantasy, Dragon Quest, Chrono Trigger. Ultima, etc. I would never have said that Zelda, Metroid, or Doom were RPGs. Yes, you are taking the role of a character in those, but you're not embodying them in a way you were embodying like Cecil from FFIV.
Now, I see when I play games like GTA, and especially Red Dead Redemption 2, I am embodying the character, but the actions I am taking are not what I would consider RPG style; it's me going from place to place, shooting a bunch of people, and doing sometimes mundane tasks.
I know it's probably outdated to define a genre as RPG or not, and it's a generational thing but I just could never play Red Dead Redemption 2, then jump into Xenoblade and think I played 2 games from the same genre. In my mind, one is an open-world action game where you embody a character as much or as little as you want; the other is a power fantasy where I am leveling my team and learning new things as I do.
But I guess in the end, it's subjective because Tetris and Portal are both puzzle games even though they are so different from each other.
Glad this brought a lot of healthy discussion.
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