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spacetrucking

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spacetrucking

1080

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91292

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spacetrucking

1080

Forum Posts

91292

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268

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Reviews: 4

User Lists: 6

#2  Edited By spacetrucking

[Full News Story at GameSpot
 
Here is the full quote by Gabe:   

We have three pretty big surprises in the next 12 months at least; I can guarantee you people are going to be surprised at stuff we do. That isn't going to stop anytime soon. I'm just laughing because…people will be shocked again.

I'm hoping for something Half-Life related but it's Valve so I'm also prepared to be disappointed. My guess is we'll be adding "12 months" to Valve time in Sep' 11.
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spacetrucking

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#3  Edited By spacetrucking
@Geno said:

" I can't find the quote but I believe I've read that they've explicitly said it will never be coming to PC. Unfortunate :( "

Yes. It was Cliff Bleszinski who said that a couple of years ago. It wasn't a definite NO but the chances of it happening are next to zero.
 
[Source] These are his exact words:

The person who is savvy enough to want to have a good PC to upgrade their video card is a person who is savvy enough to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC. Right now, it makes sense for us to focus on Xbox 360 for a number of reasons. Not least PCs with multiple configurations and piracy.


In most cases, it's true, but only because some people choose to pirate games doesn't mean that you shouldn't port a title to the PC. There might still be a glimpse of hope for computer gamers, because as you all know, the first title wasn't ported to the PC by Epic Games, but by a subsidiary, the Polish studio People Can Fly. So let's keep our fingers crossed.    

People Can Fly are making Bulletstorm now so I wouldn't bet on a PC version anytime soon.
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spacetrucking

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#4  Edited By spacetrucking

Yeah, yeah...you've probably already guessed what this is about. But I need to air my concerns somewhere because I like Giant Bomb. Okay, here it goes.

THEN 

Until a few months ago, Giant Bomb had a policy I liked. A policy of NOT mirroring news feeds like Kotaku, Joystiq et al. The staff shuffled through all the junk copy/paste rumors & stories to give me only the important stuff. The front page was filled with only the most essential stories like an announcement of a major title or dudes playing SMB with dancepads. This made GB an interesting, distilled source of gaming info. At the end of each day on the front page, in between the 2-3 news stories, I would find a host of original content like previews, quick looks, etc. And then there was the humor & personality that made GB's news posts worth checking out, even if I had no interest in that game.  
 
The end result was I used to read almost every post on the GB main page. I stopped going to the puntastic GameSpot News page - my previous source of gaming info.

NOW

Since hiring a couple of extra hands, GB's front page has roughly 10-15 news stories in a day. The part that leaves a sour taste is they are essentially copies of news I can find on other gaming sites - who sometimes post it a couple of days before them. The quality of writing is...adequate. The staff is still producing original content at roughly the same pace but the problem is that it's now buried under all the filler stories. I missed more than half of the quick looks and previews in the last few months because they weren't on the front page when I visited the site. And I can't dig around for content I don't know about. 
 
The end result of this ? I went back to GameSpot as my primary source of gaming info. I unsubscribed from the GB RSS feed for now, since it's doing everything in one feed, making it inefficient and borderline spammy at times. And I stopped clicking on news on the front page, unless I haven't heard of it yet (which rarely happens since GameSpot is invariably quicker in covering these stories).

Suggestion

I understand GB's need for traffic and 'click throughs'. It's a business after all. But please don't do it to a degree that it starts to drown out your own content. Come up with a better site layout if you must. Make it so I can filter news stories better. Or create a separate section for news. Or just be more judicious with what you put on the front page. The top feature section isn't getting the job done.  
 
How about letting us track games, like we track users ? That way I get the news I want and you can keep pumping out as many stories as you like about stuff I don't want. Kotaku does it with hashtags, which is really cumbersome & inefficient (and the reason I never go there). GB already has the infrastructure to come up with a more refined solution. Please do something! 
 
TL;DR - Dave hates me and is probably singing: 
  
 
 
Late laaaate addendum: GB could use something simple like this to begin with: 
    
No Caption Provided
You want your news ? You got it. And I can sort straight to the features I want. 
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spacetrucking

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#5  Edited By spacetrucking
@drakattack: My recommendation would be to not buy that rig and build your own from scratch. Starting from a ballpark figure of $600, you can get a much more "future proof" gaming PC, at least something that will run Dx 11 games much, much better than that rig. Check out this thread, just in case you need any more ideas about building one.
 
The craiglist rig is very close to mine and it will run WoW on medium settings but it won't max out. WoW is quite taxing on the CPU and a Core 2 will be put under some heavy strain when Cataclysm comes around. You might even need to turn it down to low settings for 10 man raids because of limited RAM. $250 is just too much for a system that won't be up to scratch in a few months time.
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#6  Edited By spacetrucking

This isn't even a debate. StarCraft 2's fiction draws heavily from WarHammer 40K. It predates StarCraft by over a decade:  http://en.wikipedia.org/wiki/Warhammer_40,000. Also, WarCraft copied a lot of things from WarHammer. It's a little irritating when people just assume it's the other way around. The space marine bit was done first by the Aliens series but WarHammer greatly expanded on this. Competing alien races with actual cultures (unlike the *nom nom nom* Xenomorphs).  
 
As for the games, people are going to call me crazy but I think Relic did a better job with the Dawn of War 2 single player than StarCraft 2 (minus the pre-rendered cinematics). They aren't as good with their storytelling but they design better missions. Brad kept talking about the variety in SC2 but DoW2 and even Frozen Throne had better mission variety. The actual missions were good & very enjoyable but nothing extraordinary when compared to modern RTS standards.The Hyperion bits were great though and that's where the campaign is great. 
 
For multiplayer - StarCraft 2.

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#7  Edited By spacetrucking
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#8  Edited By spacetrucking
@OllyOxenFree said:

" OP- just create a new thread with the correct year.  Third time's the charm. "

How is there a duplicate thread for this ? I only hit enter once accidentally while creating this one.
 
Edit: I just checked. The time stamps for both of them are identical. Well, to the bug reporting forum then.
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#9  Edited By spacetrucking

er...2011 of course. I'll watch as the rest of the thread devolves into everyone correcting my typo :) 
 
http://www.guardian.co.uk/technology/gamesblog/2010/aug/03/crysis-2-delayed  
 
But man, I was really looking forward to this one. The last quarter of 2010 looks rather bleak now. The only games left on my want list are FEAR 3 and Trackmania 2. I guess Q1 is again going to packed next year.

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#10  Edited By spacetrucking

Blizzard has always been very aware of what it's community wants. A lot of the big changes in WoW have been player driven. So feature requests seem like a natural extension of that. Keep in mind, they are STILL patching Diablo and Warcraft 3. I look forward to a new Starcraft 2 update V3.5.1.779 sometime in 2020.