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Stealthmaster86

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Replay Rewind: Resident Evil 3 DEMO

INTRO

In 1999 after the success of Resident Evil 2 Capcom quickly went to production of a sequel. What came out of it was two games. Resident Evil: Code Veronica and Resident Evil 3: Nemesis. Because Capcom had a contract with Sony Nemesis, which is a spin off, had to become Resident Evil 3. The true canon after Resident Evil 2 was supposed to be Code Veronica. Nemesis became the third game of the franchise. What follows is my playthrough of Resident Evil 3: Nemesis DEMO. I got the demo when I got Dino Crisis a few months ago. I will play this game on the Playstation 3 with soothing turned on and the difficulty on HARD.

After putting the disk in that old playstation intro logo came on rushing my memories of the games I played. Then after a message appeared; This game contains explicit Violence and Gore" what follows after that was the Capcom logo and then a video.

Now I'm in the menu. In it is a picture of the Nemesis holding a dead STARS member. Like I said, I shall play this game in HARD mode so now lets begin.

Jill Valentine, one of the main characters of the original Resident Evil game, is now explaining the story.

PART 1: MEETING OLD FRIENDS

I'm in a alleyway on a side of a a building. I'm left with two books, a handgun, and a reloading tool. The gun has fifteen bullets in it. I better make this last. The books tells you how to play the game.

It took a second, but I managed to control Jill the right way. The secret is the D-Pad. As I run away from the zombies behind me, I fired at the one zombie in front of me. It took six rounds to put him down. I didn't even other to see if it was still alive. after escaping a cutscene took place.

Now I'm at what appears to be a loading bay. I looked around as the man that took refuge inside a truck is now making some noise. As I ran around I found some ammo. I found a box with 30 handgun rounds. I now have 39 rounds.

I'm ow in the first safe room,. I love these themes. In it I find a key, gunpowder, a trunk and a typewriter. Seeing how this is a demo I can't save. In the trunk was only a knife. So after some mixing and rearranging I have in my eight slot inventory is a handgun that's loaded, 59 rounds, a knife, and a warehouse key. At least if I run out of ammo I'll have my knife.

Out of the warehouse and into the city. The loudest thing around is my boots. Sounds of the wind and moaning permeates the air. My plan to avoid zombies have failed horribly. Instead of going forward the street I went down the street and I came across a small alleyway as someone bursts through the door. After killing a few zombies I found a lighter fluid and a shotgun with seven shells. My trek through Raccoon City continues.

As I ran away from a few Zombies, I manage to pick up a bit of health. I was nearly surrounded when I noticed an opening. I darted to the side as a zombie pukes up poison missing me by mere inches. I ran towards the safe place which was near a fire escape with a few more health.

I checked my ammo count and learn the sad truth. Ammo goes by fast. I really need to be careful. After providing a few zombies, I gotten a bit a few times and enter the caution phase. This phase has Jill holding her stomach. I enter a bar and find Brad getting bitten. He manages to escape the clutches of the zombie and both Brad and I killed the zombie. He warns me something. Something large and is targeting STARS members. Brad, while injured, heads back outside and into the city. In the bar, before I head out myself, I found a few more rounds of handgun ammo and a liter. With the oil I picked up earlier I know have a working lighter. I head out again.

PART 2: WILD PACK OF FAMILY DOGS

I got turned around and done a complete circle around the bar. Once I found my way, I made right and enter a place with zombies being blocked. I had to use my mixed health because of the danger phase. Now Jill is limping slowly. After using the health, it's back to fine and Jill is walking properly once again. The door near the end of the alleyway is tied, but soaked in oil. Just then the wall falls and the zombies began to pour in. I ran back and try to fire at the oil drum. Seeing I can see the drum itself It took a few shots, but when I finally did most of the zombies was killed. The two that survived was blocking my path and I had to kill them. I now have only 15 rounds left and I didn't even touch the Shotgun yet.

Remember when I said yet? I just had to use it on a couple of dogs. It took two shells each. Now I'm in the second safe room. I picked up some gunpowder and made 15 pistol rounds and 6 shotgun shells. Back to the handgun for me.

Out of the room, through the dead town and now I'm in the police station. In a CG cutscene I meet with Brad once again. He loo- Then all of a sudden Nemesis comes out of nowhere and kills Brad. It's now a choice. Do I fight the monster or enter the station? I enter the station as Nemesis tries to break the door open. In the police station I picked ups some rounds of pistol ammo and I enter the office and killed the first Zombie I see.

As I continue on the office I fired at zombie till it fell down. I ran past and enter the police chief's office and the zombie that fell down followed me. I fired again and as soon as it hit the ground it grabbed me. I kicked the head off and I when ahead and killed the other zombies. Luckily I had only 38 rounds left, but I need to be careful.

PART 3: "MAKES ME NOSTALGIC FOR A CARD KEY"

Third safe room found. In it is more gunpowder which means more pistol rounds. I was was forced to shoot a few zombies to come here and now I have 30 rounds left. I press on the police station and now I'm in the second floor. I don't know if it because I'm playing it in hard mode, but these zombies move pretty fast. Because of that I am now, finally, out of Pistol ammo. Shotgun it is for the time being. I'm also in the caution state now.

I can't enter the STARS room because I don't have a STARS key. Back to the first floor I go. The good thing about killing these zombies is that they don't come back. I enter the conference room and running away from zombies. In the room I found more ammo. I head out again to go back to the lobby to use my card. I would have to say that walking around the station gives me memories of Resident Evil 2.

I eventually got there and head towards the computer. It asked me if I wanted to use the STARS card and I accepted. The STARS key was in the evidence room and the password was 0131. The number is always different. So I back tracked back to the conference room. Sorry, you can't carry that STARS key seeing that you fare carrying too much. I head back to the safe room and put some stuff away. Now that is out of the way, I head back to the evidence room and picked up the key. Shortly after I head back up stares. The second floor was empty and I didn't have to deal with zombies anymore.

PART 4: FASTEST THING ALIVE

I'm now at the STARS office and it's a mess. As I looked around I found a lock pick and more ammo. I started to leave the room until I heard a message. I turned and faced the radio. It barley works, but I heard a name. Carlos. He is asking for help. From the sound of it it seems that he is the only survivor. As I left the room, unable to answer back, I heard a crash down stares. I walk down unknown of what's down there.

RUNNING! RUNNING! RUNNING! The Nemesis burst through the window as I jumped. I'm now running as I always forget how fast this thing is. More running as it nearly hits me. Then it began to fire it's rocket launcher. I made it past several rooms and finally into the lobby. I didn't even pause. I got out of the station as fast as I could. Then I still ran.

Out of the Police station and the end of the demo.

I honestly didn't think that I would write this much, but I did. Between a lot of pausing and hand cramps (this was written on paper first) this was a bit of fun. I might do this to other games. It's up in the air if I will or not.

That was the Resident Evil 3 demo. It takes time to learn the controls and the Nemesis is FAST.

FUN FACT: I didn't die in this playthrough :)

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