Tevor_the_Third's comments

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Tevor_the_Third

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There's some hyperbole going on here but yeah, this looks bad.

What sucks though, at least to me, is that I think they meant well. Bag on Konami all you want but "Konami" isn't a person, "Konami" didn't design the game.

I saw an interview with the lead gut back at E3. He was one of the leads (director?) for Alien Wars and, yup, Hard Corps. He seemed very tickled to be making a new Contra game and genuinely enthusiastic about it. Maybe he was just glad to be released from the pachinko mines, I dunno.I

There were some worrying comments at the time that certainly bore fruit in regards to looking at modern games for influences; so see loot, rpg elements, twin stick nature, etc. But ultimately if you're going to make new Contra they kind of picked an appropriate person to helm the project.

That's the real shame to me. It's not just that it's misguided and bad. But that it's made by the same guy who made the best Contras.

Someone above mentioned Hard Corps Uprising. Just rerelease that, it'd probably do way better today then at release. Or at least let Arc have the rights. Now there's a successful successor to Contra.

So long as you don't define success as making money *rimshot*

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Tevor_the_Third

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Can Dan's wife not just also have her account on both Switches? Seems like that would be too easy I guess?

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Oh yeah, I do have one serious question left:

Is Death Stranding an online only game? And how will that be communicated?

I know some might scoff at the idea but not everyone has PS+. For instance I don't play online games, so I save myself the subscription fee. Been that way for years.

But while I might sit here for an hour watching a video so that I understand that Death Stranding is so heavily tied to online functionality, so that I know I shouldn't pay for a game that has *massive* amounts of functionality, seemingly it's central design, unavailable, but what about everyone else?

What about Joe-MGS fan who only knows "it's next game by the Metal Gear dude". What about someone who just thought the trailer was interesting. Someone who just saw the box at Walmart.

It's largely been presented as a single player narrative focused game to this point. At least from a casual observance.

This seems to go far beyond a From Software game where all this interconnected pseudo multiplayer stuff is totally optional. This seems like a core component and I wonder how that will be communicated from a simple consumer protections stand point.

There's a reason games like Final Fantasy 14 or ESO have the word Online right there in the title, even though you know internally they hate that branding. Skyrim sold a trillion copies so you add the word Online to ensure people won't buy it if they, ya know, shouldn't. I wonder what the Fallout 76 eshop pages look like. It's a similar potential problem.

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Tevor_the_Third

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So Kojima played Dark Souls and Minecraft. And social media.

Gotcha.

Don't see the reason for all the mystery. This seems like some "You can't be told what the Matrix is" kind of marketing silliness.

This is certainly unique but hardly unfathomable.

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Tevor_the_Third

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I wonder if there isn't a flaw in their plan. Some of the best levels "lose" as they get beat, despite showcasing some pretty damn strong level design. Meanwhile some people get premium for making... just sorta obnoxiously hard levels?

On brand for Mario Maker but still. I just want to reward the clever people!

(Some of the winners made really good levels too of course)

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Edited By Tevor_the_Third

The solution to the subscription thing is just not to be a media glutton. If you're subscribed to three, four, ten services then you're paying so much for things you can't possibly have time for.

There's too much.

Just rotate. I wanted to watch some Prime stuff, so I unsubed from Netflix. When Disney has a bank of stuff I'll cancel Prime and get that. When Netflix gets a good back log of stuff I care about I'll go back to them.

You don't need all the things at once. That's just dumb marketing telling you you need to be part of the zeitgeist. You don't. Game of Thrones will still be just as disappointing if you grab HBO's app next year and watch it then *rimshot*

Don't pay a premium because you think you need to seeit when it's new. It's no different then games. You don't need to buy Gears 5 today if you're still in the middle of Remnant, Astral Chain, Control, etc. It'll be there.

I really want to see the new Dark Crystal but I cancelled Netflix. That's fine. I'll see it next year. ?or two months from now. Whenever. In the meantime I haven't started Good Omens and can catch up on the Expanse.

I still see all the things. And my service bill is sub $20 bucks a month.

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Oh yeah. Hey Vinnie! Yeah, so, about cutting off the Dragon's tail.... just saying.

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Don't be scared to upgrade your stuff. Crafting material flows like water and only really becomes grindy if you want to upgrade *everything*. I had no issues with having a couple armor sets and four or so guns as I went.

The only downside I know of is a thing I can't confirm. Enemy scaling, so I've read, is based on Gear Level average +1, based on when you first enter a zone. Not character level. So you can potentially over upgrade and make a stage harder on yourself.

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So this just went live as a Premium Unlock so I figured I'd post here asking for context.

What is going on? Why is Giant Beast from 2014 just Vinny alone in front of a web cam?! Was he all alone in New York at first?I

Also; it worked. This is gold.

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Edited By Tevor_the_Third

It's weird to call the massively successful GBA underrated but I think the GBA was underrated.

Take that Sonic game for example. People liked that game fine. But compare that to the way people reacted to Sonic Mania, or even the reaction to Sonic 4 if you want to go the other way.

Good or bad, GBA games were always ghettoized in a sense. They just "didn't count" for some reason. Compared to today? Hell just yesterday Shovel Knight, which is years old now, had it's own dedicated stream of announcements and people where hype for it. Bloodstained Curse of the Moon, Celeste, the ninja game, whatever. There's a ton of 8 & 16-bit styled games these days that get tons of press and respect if they're good enough to warrant it.

Maybe it's just aging demographics. Older folks have their nostagia and for younger folks they're far enough removed from those days that there's a throwback charm to it, maybe akin to kids my age being super in to 70's cinema back in the day. In the GBAs day that style of visuals and design were still recent enough to just be written off as dated as everyone rushed to 3d.

I'm glad. Games are better now because we can have it all and it's a fairly even play field for developers. Good games rise to the top as often as not. Yay.

Oh and the hottest thing of the moment is a handheld. Another point "against" the GBA at the time crazily enough. Let's go Switch.