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thalamus42

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thalamus42

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No, the message "Install complete" refers to the mandatory install the game does when you first insert it. The recommandation not to install the play disc refers to the manual install you can do for almost every 360 game via the dashboard: select the "Play game x tile and press x, there it gives you the option to install the game to hdd. Many, me included, do like to install their games, as it completely shuts down the dvd drive during gameplay and has the added benefit of faster loading in most cases.

Now you have learned this XBox function: It's neat. But just don't use it on GTA V. Having to stream all the data from one source (eg the hdd) instead of two sources (hdd and dvd) messes up the ingame streaming notably.

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thalamus42

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#2  Edited By thalamus42

Hey,

I just stumbled upon the iOs version of this overlooked gem and haven't seen any talk about this here.

It's actually an surprisingly complete rendition of the original Wii game running on Iphone, highly recommended for everyone who enjoyed the original.

The level progression is a bit grindier, though, to encourage players buying in-game-currency for real money, but at least the game is completely free otherwise.

Edit: It's even more than complete, as it offers an additional restaurant. Enjoying the game.

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#3  Edited By thalamus42
@Ethan_Raiden said: 
 
Generally I totally agree with you, D:SF certainly is a big huge surprise in how good it really is.  After all, it's a Driver game, right? Those haven't been worth anybody's attention since, well, erm, since the original Driver, really.
This one beats Driver easily, I dare say. It combines everything that made Driver good with a big open world (which looks beautiful) and adds a unique twist. Like Driver 1, it oozes with perfectly executed and deliberately cheesy 70s tv shows style. And this one has some WTF?! moments and a couple of great missions which make good use of the unique shifting mechanic. I recognize it is not the most original and innovative game ever, but comes up with a really unique core concept which, combined with the vast cityscape to play in, gives you *many* options to complete missions. 

There are things that I'm not too keen on in the game, there are a lot of side quests, which you do to earn currency to unlock vehicles, but with the ability to shift there's not much reason to buy cars, unless there are some there that you'd really love to own. While the city is full of side missions and there are a good range of them so they don't get stale, I found them to be pretty redundent around half way through the game, as the story line was s engaging and I didn't really find a need to do the side missions.
 
My sentiments. Until I finished one of the sidemission with unlocked a Delorean DMC-12 to buy. I bought it, took a ride and hit the 88mph mark. Unlocked a special challenge. No spoilers, only to say that I deeply fell in love with the game this very moment. :D
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#4  Edited By thalamus42
@Rhaknar: I actually find it quite impressive, technically. It has a astonishing draw distance, cramps a expansive rendition of SF with many landmarks and distinctive traits of the districts into the memory, allowing you to zoom into birds eye view and shift to the other side of the bay area in a wink, with no loading whatsoever. The streets are much more busy than in comparable open world games, the vehicles look good and all come with really detailed cockpit views, which I found especially notable.
Screenshots may do not really do the games technical achievement justice, but seeing it in motion and watching it all neatly fit together, I really do think this is a beatiful game to look at.
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#5  Edited By thalamus42

Try reducing one of the two options. For me at least, the lighting does look much better with AA switched off. Playing in 1920x1080, the jaggies are practically not an issue.

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#6  Edited By thalamus42

I am completely and utterly surprised about how complete a GTA experience Rockstar Leeds managed to squeeze into this cartridge. Everything you came to love about the GTA series is in there, and then some.
The drug dealing aspect , for examle, is surprisingly deep and fun, I would love to see this in future console renditions of GTA.
And I really like that they reintroduced the silly, but nonetheless entertaining, sidemissions which were ommitted from GTA IV, obviously to support the more serious and in-deep story and character development.
But in GTA:CW, they again went completely nuts the GTA:SA way and added tons of random races, rampages, sidemissions given to you by pedestrants which randomly show up on your mini map.  Unlike in GTA IV, there's a ton to do in this game besides the main storyline.
Add to this a really nice and slick presentation which I wouldn't have thought to be possible on the DS with so much more going on besides the rendering, and you have one of the best "core gamers" DS title on your hands.
Only mayor complaint would be the not-so-inspired story which, while doing the job of carrying you through the game, won't exactly provoke deeper discussion like GTA IV did, but this really doesn't distract from the fun I'm having playing this masterpiece. :)