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The_Drizzle

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The_Drizzle

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#1  Edited By The_Drizzle

Killed by lifestealer in dota 2 as we throned them

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The_Drizzle

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#2  Edited By The_Drizzle

Battletag: TheDrizzle#1749

Difficulty: Normal

Region: Americas

Class: Wizard

Currently lvl 11, im on right now if anyone wants to play

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The_Drizzle

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#3  Edited By The_Drizzle

STALKER, bought it for 2 bucks on the first steam xmas sale, played it for 18 mins then, never came back. However, i recently installed the complete mod and have played about 2 hrs. The combat can be brutal and i've died a lot but im digging the atmosphere.

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The_Drizzle

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#4  Edited By The_Drizzle

I think i fixed the issue, turned the graphics down to medium and made the ambient lighting to objects only. So a couple of questions, how long is the game roughly? also what are the pockets of what look like "heat waves" that permeate from the ground? I assume they are radiation pockets. In terms of animals and people, am i just sucky or is it tough to fight even the dogs that run around? Granted i just got through the fight with Bes, but damn i still have zero armour.

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The_Drizzle

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#5  Edited By The_Drizzle

Glad it got funded, but holy hell the amount of spam on my twitter feed for it (granted i should have suspected this from following various game journos) was annoying not to mention being fatigued of Kickstarter games already

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The_Drizzle

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#6  Edited By The_Drizzle

I recently started the game with the complete mod, would anyone happen to know how to resolve issues of locking up for maybe 1-2 seconds?

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The_Drizzle

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#7  Edited By The_Drizzle

@IndieFinch said:

@DBHErazorsaid:

I kinda like Weaver for new players. It easy to survive and he does not require all that much skill to play

He might have a good escape mechanism, but if you are a new player...DO NOT PLAY A CARRY! Please!! If you think you have the skill to play a carry when you first start out, join a bot game and last hit. Unless you can get 100+ cs under 20 minutes (which is easy vs bots), you are not ready to play a carry. I know people love being able to do the damage, but if your cs is lacking, your team will lose and you will have an awful time. It is the easiest way to get driven away from Dota, which is a damn shame.

@Cheesebob said:

Axe is a great character to start with. As are the Drow Ranger and Clink

Axe is a fine starting character. Clinkz is so so, it is kind of a cheesy hero which gets shut down really easy. Drow Ranger is a bad idea. She requires a ton of farm and has no strong escape mechanism for new players if they get caught out of position. If you are new, you should be playing characters who are still viable all game long even if their farm is low. If you are playing a Drow and don't have the items such as a Manta and Helm of Dominator by 30 min in, she is way behind and nearly useless.

If you are new and really want to play carries, just make sure you practice before you jump into a public game. If you practice your last hitting and feel confident, go for it! But if you can't last hit, you can't purchase items, then your team yells at you / you feel useless. Then you don't want to play Dota anymore.

Finch wouldn't you say Riki is a pretty easy carry in the selection of carries? I thinks it's safe to say there are no "easy" carries per say however, having riki's constant invis and right clickyness sets him up to be pretty easy to fuck people up. Especially in the lower brackets 20+ wins where people aren't as proactive in buying true sights/dust/gem to stop him.

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The_Drizzle

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#8  Edited By The_Drizzle

@PandaShake said:

If it really is similar to wc3 dota, I remember the water elemental to be pretty effective and easy. It can heal itself, spawn an ally decoy, push enemies back I think, and as a ranged character, you can run away easier and harass.

Learning how to balance between agility and strength on Morphling can be quite perplexing to someone thats new.

Have you tried a venge or crystal maiden? both skill sets are pretty straight forward although VS's swap takes some time to master on when and when not to swap

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The_Drizzle

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#9  Edited By The_Drizzle

@Mageknight said:

Windrunner:

Early:

  • I'd recommend getting a Guardian Ring at the start to build into a Ring of Basilius at the side shop; other than that pick whatever mix of stats/regen you feel most comfortable with
  • Get a Magic Stick in lane and build a Magic Wand ASP. The stats and regen are pretty key.

Boots

  • Phase: My personal favorite. Good for chasing, setting up Shackle Shots, and the added damage is nice.
  • Power Treads: Also a decent choice. Setting to them to Strength gives you extra survivability, setting them to Int gives you bonus damage and mana for harass.

Mid

  • Force Staff: Fantastic item on any hero, but it really shines on WR. Cheap, gives you int/damage, and helps you position yourself better for Shackle Shot.
  • Mekanism: Helps you fulfill a support role by providing heals to your team and bonus armor for yourself.
  • Linken's: Situational if the enemy team has key single-target spells. Gives nice regen and stats, but a bit pricey for what a Windrunner usually pulls in.

Late

  • Scythe of Vyse: I can't stress this item enough. It gives you a second disable that you can use to set up better Shackle Shots, huge mana regen, and stats.
  • Monkey King Bar/other damage items: If you're really dominating and your team needs a carry, you can pick up some damage item. I wouldn't recommend it in the average game, however.

Arcane Boots into Mek can be good if you want to gear WR into a more support role and your team is mana dependent

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The_Drizzle

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#10  Edited By The_Drizzle

Sorry if this is a bit off topic, but I've heard that using a compressed air can actually can blow dust back into the laptop? Any clarification on this? Thanks