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TheFrostedGamer

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F.e.a.r. 2 Project Origin Impressions and Review

The singleplayer looks great, the story is fine, and the combat is plain fun. If it's not broke, don't fix it. And they didn't. It could have been a little more challeging on medium difficulty, but it's not the type of game that loses anything being easy.

The multiplayer feels pretty average and by-the-numbers. There's lots of  wide-open spaces, and any tactical elements are just about non-existent. The "create-a-load out" (similar to that of Call of Duty 4) is not nearly as satisfying and doesn't effect gameplay drastically based on the limited amount of weapons to choose from. On a positive note: the weapons are all satisfying to use, the grenades and proximity mines are fun, and the melee system still works in appropriate situations.

I give F.e.a.r. 2: Project Origin 8 stars out of 10. It loses 2 big stars for a missed opportunity to tighten and flesh out the multiplayer. The game's very solid, but there's not enough evolution here (and the game's amazing engine definitely has room for it). On a side note: I think a tactical/swat fps (Swat 5?) would be outstanding with F.e.a.r.'s engine.

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