The fact of the matter is, you can't have big budget FPS games be PC-exclusive anymore. While sales are still good in Europe, PC game sales have dried up in North America when you don't count WOW or The Sims. Just a few years ago, PC-centric shooters like FEAR, Half-Life 2, Doom 3, etc. had no trouble selling millions in America alone. Now COD4 on the PC is considered a huge success even though it never passed 500k on the PC.
The fact of the matter is, you really can't have high budget games be any-platform exclusive anymore save for those being funded by first party developers. The high development costs of next gen gaming has practically all but destroyed the concept of third party exclusives. PCs, since they don't even have a first party, are going to be a little more effect. We're still going to see those great indie FPS games like STALKER being exclusive, but besides that its highly doubtful we will be seing big companies pump tons of money into the PC. Just like every other platform.
"Thing is, PC games don't sell massive amounts in short bursts like console games. A console game might sell 1 mil in a week. PC games sell over time. Not all gamers can play all the games straight away so they wait until they upgrade and then get it. But lots of developers expect PC games to sell as much as console games straight away and if they don't then they cry out: "OMG TEH PIRACY! PC GAMING IS DEAD! CONSOLES FTW!" and then cease all support for the PC.
While console games do sell more than PC games, most of them don't have as much longevity as PC games. People play them through once then some multiplayer and in 6 months it's totally forgotten. On the PC you have 10 year old games like Starcraft that are still played widely. All this sales, marketing and hype bullshit has mad developers forget that console market and the PC market is very different. "
Huh, for once I didn't have to explain this. PC markets are a whole lot different than console markets. Just look at games like Sins which, may have only sold 1 million in the first month, will go on to sell multi-millions over its life span. PC games have longevity, unlike console games.
I see a lot of club hop being thrown around this thread. We need some real stuff like Talib Kweli - Listen, KO-s, Pharoahe Monch, Common, Ryhmefest, etc. And people wonder why people don't like "hip hop".
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