I really liked how subtle the ending was. Throughout the game I was getting prepared to bawl my eyes out because either Joel or Ellie died, but I really admire Naughty Dog for not going down that path. Instead they ended the game on just as heartbreaking a note, but more subtly so.
Weirdly enough, what probably hit me the hardest was when I realized a couple of days after finishing the game, that had the Fireflies gone through with the surgery, Ellie wouldn't have even known that they made it to the Fireflies. In an odd way, the most heartbreaking thing about that is the fact that Ellie, having wanted to "sacrifice herself" so badly, wouldn't have even known that she did it. All she would've "known" was that in her last, conscious moments she drowned trying to save Joel.
Ahoy mateys. Anyone happen to have an extra EU guest pass lying around? Trying to convince my friend to buy it, I didn't get one with the digital edition.
Red Dead Redemption came close. The only game that has extracted tears from me was Mass Effect 3. The Mordin part and the Thane part got me to shed a few tears. Talking to all the crew members before the final push was emotional too. The Anderson thing came very close but then the ending happened.
He's actually introduced and developed rather well in the third Mass Effect book (Retribution). He wasn't a space ninja, he didn't even carry a katana. He was just a professional, stealthy, xenophobic assassin in general.
Thing is, the fourth book is an abomination written by an external writer who transformed the character into a cereal thief who pisses into vases and stabs people with a toothbrush.
I can see why the video game version of him might feel really out of place and tacked on without having read the books. The idea behind the character is that he's essentially Cerberus' response to Shepard. He's supposed to be as good, if not better.
Log in to comment