Best of 2010
TheWesman: Best of 2010
TheWesman: Best of 2010
This game made Mass Effect my new favorite franchise. I found the story to be compelling, the graphics top notch, the gameplay was enjoyable. In a nutshell: ME2 offered everything I've wanted from a sci-fi game. It gives you the universe as your playground,but keeps you focused enough to keep it interesting. I can't say enough about how they took a basic (and classic) sci-fi plot and gave the player the option of how to approach it. This brought a whole new level of enjoyment to this genre.
Story telling, graphics, gameplay, unprecedented detail in an interactive piece of art. It would be difficult to top all that this game offers. It is an experience that I will not soon forget and look forward to enjoying time and time again.
I'm sure this game will appear on many "Top 10" and "Best of" lists this year. I'm sure it will appear on several "Most glitchy" lists as well...if those kinds of lists exist out there. Anyway, New Vegas, though glitchy it may be, is an excellent example of "How can we make Fallout better?" It improves on several imperfections from Fallout 3 and offers new ways to play such as survivor mode, and factions that you have to constantly play against one another. This game offered so much choice...almost TOO much choice, that I'm wanting to revisit the desert waste again and make all new decisions JUST to see what the outcome might be. In short, fix the glitches, enjoy the ride, but what happens in New Vegas doesn't just stay there, it effects EVERYONE involved. Side note for any action enthusiasts that think it's too slow paced: There is an automatic grenade launcher in this game. 'nuff said.
Talk about breathing life into a rapidly aging genre! This is an excellent (albeit brief) look into a rough couple of days in Sam Fisher's life. I enjoyed the sleek espionage style matched up with the brutal combat this game contained. I didn't spend frustrating hours attempting to make a jump or time a guard's pattern this time around. Instead, I took the initiative and brought the fight to the terrorists. Never since Arkham Asylum has that "one man army" feeling been so strong. I used the shadows and supreme tactics to take down scores of soldiers before they could see what was coming. They would search for me, swear at me, and before they knew it, darkness, and I'd moved on to their terrorist buddies. Few games offer this experience these days, and none do it with such style as this game.
Heavy Rain is technically an interactive film with QTE's abundantly spread throughout its screen time. I became attached to the game's thoroughly flawed and genuine characters. Instead of just doing what I would do in each situation, I considered what the character in question would do and I followed that rule throughout my play through. This game was quite original in its ideas and the follow through was nearly perfect on the developer's part. I would like to have seen better voice work for something so visually stunning. The story was compelling and I found myself pushing through to the next chapter, just to see what would happen...always a good sign of quality art.
This surprisingly underrated espionage game really caught me off guard. I had heard mixed to bad reviews from Jeff and other review sites, all the way to game store employees. I still could not pass up a role playing spy game, and I'm glad I didn't. Alpha Protocol took story telling and planning to a new level in my opinion. This is one of the first games that I actually took time to think how a certain character would react to my actions or what effect I would have on a political agenda or future operation. Usually shooting my way through a level offers gratification, but in this game's case, I can research who I'm going after. Discover their weaknesses, plant doubt in their security before I attack. This level of detail is not only welcome, but appreciated! I gladly offer my recommendation for this game. Just one play through will have you wondering "but what if I did THAT instead" and that will keep you coming back for more.
Metro 2033 was a pleasant surprise for me. I had just come off of Bioshock 2 and expected this Russian game to disappoint me greatly. I couldn't have been happier to be wrong about a game! This is easily the next step in the survival horror genre. It has an interesting story, grimy yet satisfying graphics, and monsters you don't want to look at until they're not moving anymore! Only until after my initial play through did I discover that their are additional decisions you can make to change the ending of the game! It offers more depth than I expected as you play and a rich interesting environment that I can't wait to visit again in Metro 2034!
Alan Wake is an excellent mystery/thriller game. The level of detail and creep factor kept me interested during the entire time I played the game. This is one adventure that is hard to describe, in that it must be experienced. To call it an "over-the-shoulder shooter" or "survival horror" game does it a great injustice. The environment, characters, and plot are well executed here and should get an honorable mention for voice work as well, in my opinion. In short, it's a thinking man's (or woman's) adventure game.
I am one of the few who have enjoyed this unique and interesting series since the first one appeared on American shores with little praise. Yakuza 3 continues to impress with a deep and interesting story, improved graphics and gameplay, and even more mystery and intrigue.
I can't leave out Halo. First off I must make this clear that I PLAY HALO GAMES FOR THE CAMPAIGN. I rarely if ever play multiplayer for this series, due to 10 year olds reminding me how bad I suck and constantly destroying my @$$ in deathmatches. As for the campaign...well...I really enjoyed the story. Watching the **not really a spoiler but be warned** Spartans die one by one was emotional and sad. A feeling I never thought I'd feel in a Halo game. But there was something about fighting a war I knew I was going to lose...it drove me to fight harder and thoroughly enjoy every minute of this game. It was well done and a good end cap (or prequel...depending on how you define them) on the series.
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