What's really annoying me is that most of the challenges don't end when you think they're going to, and make getting through them without getting hit a total pain in the ass. Nanoc #2 especially, I get up the whole cliff and then I have to fight a sabretooth dinosaur? Fuck that.
I had quite a bit of fun playing MAG with some internet friends, but I've totally fallen off since about a month after release. Maybe this'll bring me back.
The fact that ID was the studio purchased is pretty shocking, but I don't think ZeniMax buying another studio is that out of left field. The recent Bethesda London event was pretty much about the fact that they're a game publisher as well as a development studio, and this just reinforces that. I mean, how big is RAGE published by Bethesda going to be?
Carmack loves him some mobile games too, so maybe this will enable ZeniMax/Bethesda to move into that space.
Log in to comment