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trulyalive

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Immersion, IMMERSION, MOTHERFUCKING IMMERSION!!

"Don't you get it...THERE'S NO HUD!"
Is it just me or is the whole aim for every developer to make their games immersive starting to get a little bit fucking old?
Don't get me wrong, 5 months ago when the Dead Space hype machine was just turning it's first gears and we heard about the immersive qualities attributed to the lack of a HUD we all took it in, mostly because we were all sort of preoccupied with the spectacular levels of gore which was naturally coupled by the notion of strategic dismemberment, but now the whole idea is just getting silly.
I suppose it doesn't feel fair to criticize Peter Molyneux and the Fable series for constantly touting the ever increasing realism in the games as an immersive quality, seeing as they've been milking that cashcow forever and there's little likelihood of them ever stopping but it gets to a point where people spending a year telling you how immersive their game is and how you'll be so immersed in the immersibly immersive experience of immersibility that it starts to detract from the actual experience. You pop the game in, play 5 or so humdrum minutes before realising "Hey, what the fuck, I know I'm playing a video game, those fuckers lied to me."
The audience isn't stupid (well, most of the audience isn't stupid) and no matter how well you try to disguise the fact that your video game is in fact just a form of electronic media we're going to pick up on it.
Hell, even Neo the computer spaz from The Matrix picked up on that virtual reality simulator and if he can notice that sort of facade then why do developers constantly think we'll be suckered into believing that we
"I feel like I should just...end it all" ;_;
are a hot asian chick who runs around on rooftops, just because the game is in a first person view?
Fuck the immersion, just let me enjoy the sodding game.

Also, if they think their games are so immersive, what do they expect will happen if you're playing it and the power cuts out? It can't be good, surely...
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trulyalive

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Edited By trulyalive
"Don't you get it...THERE'S NO HUD!"
Is it just me or is the whole aim for every developer to make their games immersive starting to get a little bit fucking old?
Don't get me wrong, 5 months ago when the Dead Space hype machine was just turning it's first gears and we heard about the immersive qualities attributed to the lack of a HUD we all took it in, mostly because we were all sort of preoccupied with the spectacular levels of gore which was naturally coupled by the notion of strategic dismemberment, but now the whole idea is just getting silly.
I suppose it doesn't feel fair to criticize Peter Molyneux and the Fable series for constantly touting the ever increasing realism in the games as an immersive quality, seeing as they've been milking that cashcow forever and there's little likelihood of them ever stopping but it gets to a point where people spending a year telling you how immersive their game is and how you'll be so immersed in the immersibly immersive experience of immersibility that it starts to detract from the actual experience. You pop the game in, play 5 or so humdrum minutes before realising "Hey, what the fuck, I know I'm playing a video game, those fuckers lied to me."
The audience isn't stupid (well, most of the audience isn't stupid) and no matter how well you try to disguise the fact that your video game is in fact just a form of electronic media we're going to pick up on it.
Hell, even Neo the computer spaz from The Matrix picked up on that virtual reality simulator and if he can notice that sort of facade then why do developers constantly think we'll be suckered into believing that we
"I feel like I should just...end it all" ;_;
are a hot asian chick who runs around on rooftops, just because the game is in a first person view?
Fuck the immersion, just let me enjoy the sodding game.

Also, if they think their games are so immersive, what do they expect will happen if you're playing it and the power cuts out? It can't be good, surely...
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atejas

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Edited By atejas

Erm...I don't ever recall Molyneux touting Fable as a realistic game.....nor is it....nor would it be good if it was.
Dead Space's HUD gets on my nerves too.
At the end of the day, fun is the primary factor. And I actually prefer detailed HUDS, like STALKER's, to name a recent example.

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trulyalive

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Edited By trulyalive

I'm pretty sure there were a few occasions.
Scar when you die (or are knocked out), working to earn money with those awful mini games.
The realistic dog. There were a fair few instances.

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TheGTAvaccine

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Edited By TheGTAvaccine

I think the lack of HUD in Dead Space makes it far the more better than any other action-horror game in existence. I never gave two shits about "immersion".

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atejas

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Edited By atejas
Bo17 said:
"I'm pretty sure there were a few occasions.
Scar when you die (or are knocked out), working to earn money with those awful mini games.
The realistic dog. There were a fair few instances."
That's not realism per se. Those are features.
Realism would be something like......having actual death, or not being able to decapitate people with rusty flintlock rifles.
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trulyalive

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Edited By trulyalive

I heard they were features added to the realism which really made me wander why a fantasy game was being touted as such.
Which also led to my frustration at the ever-increasing immersibility in games.

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pause422

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Edited By pause422

It depends on the game and how well its done in it. I think Dead Space did a great job of the whole no hud thing, and making you feel immersed in the world. No one is trying to make you believe you aren't playing a game by doing this, just make you feel more like you're really centered in that world while you're there. I think more games should do a well done no hud thing like dead space if they can pull it off, but also have an option to show full hud normally too for those who prefer it. To each their own though, I found that part of dead space that worked very well, it wasn't  just because of all the gore.

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Vinchenzo

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Edited By Vinchenzo

Half-Life has had the best immersion. Nothing is more immersive than people who talk and act realistically with feeling of emotion.

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daniel_beck_90

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Edited By daniel_beck_90

I think a crafted story is a necessity for immersion